int state = new_bit & ~3;
int dir = new_bit & 2;
+ /*
+ * keep state, bit flip the direction and strip read.
+ */
return state | (dir ^ 2);
}
int read = new_bit & 1;
int dir = new_bit & 2;
+ /*
+ * mark USED_IN has to look forwards -- to ensure no dependency
+ * has ENABLED state, which would allow recursion deadlocks.
+ *
+ * mark ENABLED has to look backwards -- to ensure no dependee
+ * has USED_IN state, which, again, would allow recursion deadlocks.
+ */
check_usage_f usage = dir ?
check_usage_backwards : check_usage_forwards;
+ /*
+ * Validate that this particular lock does not have conflicting
+ * usage states.
+ */
if (!valid_state(curr, this, new_bit, excl_bit))
return 0;
- if (!read && !valid_state(curr, this, new_bit, excl_bit + 1))
- return 0;
-
- if ((!read || (!dir || STRICT_READ_CHECKS)) &&
+ /*
+ * Validate that the lock dependencies don't have conflicting usage
+ * states.
+ */
+ if ((!read || !dir || STRICT_READ_CHECKS) &&
!usage(curr, this, excl_bit, name))
return 0;
- if ((!read && STRICT_READ_CHECKS) &&
- !usage(curr, this, excl_bit + 1, rname))
- return 0;
+ /*
+ * Check for read in write conflicts
+ */
+ if (!read) {
+ if (!valid_state(curr, this, new_bit, excl_bit + 1))
+ return 0;
+
+ if (STRICT_READ_CHECKS &&
+ !usage(curr, this, excl_bit + 1, rname))
+ return 0;
+ }
if (state_verbose(new_bit, hlock_class(this)))
return 2;