locking/csd_lock: Use smp_cond_acquire() in csd_lock_wait()
authorDavidlohr Bueso <dave@stgolabs>
Thu, 10 Mar 2016 01:55:36 +0000 (17:55 -0800)
committerIngo Molnar <mingo@kernel.org>
Thu, 10 Mar 2016 09:28:35 +0000 (10:28 +0100)
We can micro-optimize this call and mildly relax the
barrier requirements by relying on ctrl + rmb, keeping
the acquire semantics. In addition, this is pretty much
the now standard for busy-waiting under such restraints.

Signed-off-by: Davidlohr Bueso <dbueso@suse.de>
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: dave@stgolabs.net
Link: http://lkml.kernel.org/r/1457574936-19065-3-git-send-email-dbueso@suse.de
Signed-off-by: Ingo Molnar <mingo@kernel.org>
kernel/smp.c

index 5099db15c5fb283ac7c305d8e82d266a98abf61d..300d29391e07416d73177c752ecca4afee21d3dd 100644 (file)
@@ -107,8 +107,7 @@ void __init call_function_init(void)
  */
 static __always_inline void csd_lock_wait(struct call_single_data *csd)
 {
-       while (smp_load_acquire(&csd->flags) & CSD_FLAG_LOCK)
-               cpu_relax();
+       smp_cond_acquire(!(csd->flags & CSD_FLAG_LOCK));
 }
 
 static __always_inline void csd_lock(struct call_single_data *csd)