No need to keep track of it by ourselves.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
printk(KERN_ERR
"gameport: device_add() failed for %s (%s), error: %d\n",
gameport->phys, gameport->name, error);
- else
- gameport->registered = 1;
}
/*
gameport->parent = NULL;
}
- if (gameport->registered) {
+ if (device_is_registered(&gameport->dev))
device_del(&gameport->dev);
- gameport->registered = 0;
- }
list_del_init(&gameport->node);
struct mutex drv_mutex; /* protects serio->drv so attributes can pin driver */
struct device dev;
- unsigned int registered; /* port has been fully registered with driver core */
struct list_head node;
};