#include <linux/types.h>
#include "../../include/linux/perf_counter.h"
-#include "list.h"
+#include "util/list.h"
+#include "util/rbtree.h"
#define SHOW_KERNEL 1
#define SHOW_USER 2
}
struct symbol {
- struct list_head node;
- uint64_t start;
- uint64_t end;
- char name[0];
+ struct rb_node rb_node;
+ uint64_t start;
+ uint64_t end;
+ char name[0];
};
static struct symbol *symbol__new(uint64_t start, uint64_t len, const char *name)
struct dso {
struct list_head node;
struct list_head sections;
- struct list_head syms;
+ struct rb_root syms;
char name[0];
};
if (self != NULL) {
strcpy(self->name, name);
INIT_LIST_HEAD(&self->sections);
- INIT_LIST_HEAD(&self->syms);
+ self->syms = RB_ROOT;
}
return self;
static void dso__delete_symbols(struct dso *self)
{
- struct symbol *pos, *n;
+ struct symbol *pos;
+ struct rb_node *next = rb_first(&self->syms);
- list_for_each_entry_safe(pos, n, &self->syms, node)
+ while (next) {
+ pos = rb_entry(next, struct symbol, rb_node);
+ next = rb_next(&pos->rb_node);
symbol__delete(pos);
+ }
}
static void dso__delete(struct dso *self)
static void dso__insert_symbol(struct dso *self, struct symbol *sym)
{
- list_add_tail(&sym->node, &self->syms);
+ struct rb_node **p = &self->syms.rb_node;
+ struct rb_node *parent = NULL;
+ const uint64_t ip = sym->start;
+ struct symbol *s;
+
+ while (*p != NULL) {
+ parent = *p;
+ s = rb_entry(parent, struct symbol, rb_node);
+ if (ip < s->start)
+ p = &(*p)->rb_left;
+ else
+ p = &(*p)->rb_right;
+ }
+ rb_link_node(&sym->rb_node, parent, p);
+ rb_insert_color(&sym->rb_node, &self->syms);
}
static struct symbol *dso__find_symbol(struct dso *self, uint64_t ip)
if (self == NULL)
return NULL;
- struct symbol *pos;
+ struct rb_node *n = self->syms.rb_node;
- list_for_each_entry(pos, &self->syms, node)
- if (ip >= pos->start && ip <= pos->end)
- return pos;
+ while (n) {
+ struct symbol *s = rb_entry(n, struct symbol, rb_node);
+
+ if (ip < s->start)
+ n = n->rb_left;
+ else if (ip > s->end)
+ n = n->rb_right;
+ else
+ return s;
+ }
return NULL;
}
static size_t dso__fprintf(struct dso *self, FILE *fp)
{
- struct symbol *pos;
size_t ret = fprintf(fp, "dso: %s\n", self->name);
- list_for_each_entry(pos, &self->syms, node)
+ struct rb_node *nd;
+ for (nd = rb_first(&self->syms); nd; nd = rb_next(nd)) {
+ struct symbol *pos = rb_entry(nd, struct symbol, rb_node);
ret += symbol__fprintf(pos, fp);
+ }
return ret;
}
--- /dev/null
+/*
+ Red Black Trees
+ (C) 1999 Andrea Arcangeli <andrea@suse.de>
+ (C) 2002 David Woodhouse <dwmw2@infradead.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ linux/lib/rbtree.c
+*/
+
+#include "rbtree.h"
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *right = node->rb_right;
+ struct rb_node *parent = rb_parent(node);
+
+ if ((node->rb_right = right->rb_left))
+ rb_set_parent(right->rb_left, node);
+ right->rb_left = node;
+
+ rb_set_parent(right, parent);
+
+ if (parent)
+ {
+ if (node == parent->rb_left)
+ parent->rb_left = right;
+ else
+ parent->rb_right = right;
+ }
+ else
+ root->rb_node = right;
+ rb_set_parent(node, right);
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *left = node->rb_left;
+ struct rb_node *parent = rb_parent(node);
+
+ if ((node->rb_left = left->rb_right))
+ rb_set_parent(left->rb_right, node);
+ left->rb_right = node;
+
+ rb_set_parent(left, parent);
+
+ if (parent)
+ {
+ if (node == parent->rb_right)
+ parent->rb_right = left;
+ else
+ parent->rb_left = left;
+ }
+ else
+ root->rb_node = left;
+ rb_set_parent(node, left);
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *parent, *gparent;
+
+ while ((parent = rb_parent(node)) && rb_is_red(parent))
+ {
+ gparent = rb_parent(parent);
+
+ if (parent == gparent->rb_left)
+ {
+ {
+ register struct rb_node *uncle = gparent->rb_right;
+ if (uncle && rb_is_red(uncle))
+ {
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
+ }
+ }
+
+ if (parent->rb_right == node)
+ {
+ register struct rb_node *tmp;
+ __rb_rotate_left(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
+ }
+
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_right(gparent, root);
+ } else {
+ {
+ register struct rb_node *uncle = gparent->rb_left;
+ if (uncle && rb_is_red(uncle))
+ {
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
+ }
+ }
+
+ if (parent->rb_left == node)
+ {
+ register struct rb_node *tmp;
+ __rb_rotate_right(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
+ }
+
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_left(gparent, root);
+ }
+ }
+
+ rb_set_black(root->rb_node);
+}
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+ struct rb_root *root)
+{
+ struct rb_node *other;
+
+ while ((!node || rb_is_black(node)) && node != root->rb_node)
+ {
+ if (parent->rb_left == node)
+ {
+ other = parent->rb_right;
+ if (rb_is_red(other))
+ {
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_left(parent, root);
+ other = parent->rb_right;
+ }
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
+ {
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
+ }
+ else
+ {
+ if (!other->rb_right || rb_is_black(other->rb_right))
+ {
+ rb_set_black(other->rb_left);
+ rb_set_red(other);
+ __rb_rotate_right(other, root);
+ other = parent->rb_right;
+ }
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ rb_set_black(other->rb_right);
+ __rb_rotate_left(parent, root);
+ node = root->rb_node;
+ break;
+ }
+ }
+ else
+ {
+ other = parent->rb_left;
+ if (rb_is_red(other))
+ {
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_right(parent, root);
+ other = parent->rb_left;
+ }
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
+ {
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
+ }
+ else
+ {
+ if (!other->rb_left || rb_is_black(other->rb_left))
+ {
+ rb_set_black(other->rb_right);
+ rb_set_red(other);
+ __rb_rotate_left(other, root);
+ other = parent->rb_left;
+ }
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ rb_set_black(other->rb_left);
+ __rb_rotate_right(parent, root);
+ node = root->rb_node;
+ break;
+ }
+ }
+ }
+ if (node)
+ rb_set_black(node);
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+ struct rb_node *child, *parent;
+ int color;
+
+ if (!node->rb_left)
+ child = node->rb_right;
+ else if (!node->rb_right)
+ child = node->rb_left;
+ else
+ {
+ struct rb_node *old = node, *left;
+
+ node = node->rb_right;
+ while ((left = node->rb_left) != NULL)
+ node = left;
+ child = node->rb_right;
+ parent = rb_parent(node);
+ color = rb_color(node);
+
+ if (child)
+ rb_set_parent(child, parent);
+ if (parent == old) {
+ parent->rb_right = child;
+ parent = node;
+ } else
+ parent->rb_left = child;
+
+ node->rb_parent_color = old->rb_parent_color;
+ node->rb_right = old->rb_right;
+ node->rb_left = old->rb_left;
+
+ if (rb_parent(old))
+ {
+ if (rb_parent(old)->rb_left == old)
+ rb_parent(old)->rb_left = node;
+ else
+ rb_parent(old)->rb_right = node;
+ } else
+ root->rb_node = node;
+
+ rb_set_parent(old->rb_left, node);
+ if (old->rb_right)
+ rb_set_parent(old->rb_right, node);
+ goto color;
+ }
+
+ parent = rb_parent(node);
+ color = rb_color(node);
+
+ if (child)
+ rb_set_parent(child, parent);
+ if (parent)
+ {
+ if (parent->rb_left == node)
+ parent->rb_left = child;
+ else
+ parent->rb_right = child;
+ }
+ else
+ root->rb_node = child;
+
+ color:
+ if (color == RB_BLACK)
+ __rb_erase_color(child, parent, root);
+}
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(const struct rb_root *root)
+{
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_left)
+ n = n->rb_left;
+ return n;
+}
+
+struct rb_node *rb_last(const struct rb_root *root)
+{
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_right)
+ n = n->rb_right;
+ return n;
+}
+
+struct rb_node *rb_next(const struct rb_node *node)
+{
+ struct rb_node *parent;
+
+ if (rb_parent(node) == node)
+ return NULL;
+
+ /* If we have a right-hand child, go down and then left as far
+ as we can. */
+ if (node->rb_right) {
+ node = node->rb_right;
+ while (node->rb_left)
+ node=node->rb_left;
+ return (struct rb_node *)node;
+ }
+
+ /* No right-hand children. Everything down and left is
+ smaller than us, so any 'next' node must be in the general
+ direction of our parent. Go up the tree; any time the
+ ancestor is a right-hand child of its parent, keep going
+ up. First time it's a left-hand child of its parent, said
+ parent is our 'next' node. */
+ while ((parent = rb_parent(node)) && node == parent->rb_right)
+ node = parent;
+
+ return parent;
+}
+
+struct rb_node *rb_prev(const struct rb_node *node)
+{
+ struct rb_node *parent;
+
+ if (rb_parent(node) == node)
+ return NULL;
+
+ /* If we have a left-hand child, go down and then right as far
+ as we can. */
+ if (node->rb_left) {
+ node = node->rb_left;
+ while (node->rb_right)
+ node=node->rb_right;
+ return (struct rb_node *)node;
+ }
+
+ /* No left-hand children. Go up till we find an ancestor which
+ is a right-hand child of its parent */
+ while ((parent = rb_parent(node)) && node == parent->rb_left)
+ node = parent;
+
+ return parent;
+}
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+ struct rb_root *root)
+{
+ struct rb_node *parent = rb_parent(victim);
+
+ /* Set the surrounding nodes to point to the replacement */
+ if (parent) {
+ if (victim == parent->rb_left)
+ parent->rb_left = new;
+ else
+ parent->rb_right = new;
+ } else {
+ root->rb_node = new;
+ }
+ if (victim->rb_left)
+ rb_set_parent(victim->rb_left, new);
+ if (victim->rb_right)
+ rb_set_parent(victim->rb_right, new);
+
+ /* Copy the pointers/colour from the victim to the replacement */
+ *new = *victim;
+}
--- /dev/null
+/*
+ Red Black Trees
+ (C) 1999 Andrea Arcangeli <andrea@suse.de>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ linux/include/linux/rbtree.h
+
+ To use rbtrees you'll have to implement your own insert and search cores.
+ This will avoid us to use callbacks and to drop drammatically performances.
+ I know it's not the cleaner way, but in C (not in C++) to get
+ performances and genericity...
+
+ Some example of insert and search follows here. The search is a plain
+ normal search over an ordered tree. The insert instead must be implemented
+ int two steps: as first thing the code must insert the element in
+ order as a red leaf in the tree, then the support library function
+ rb_insert_color() must be called. Such function will do the
+ not trivial work to rebalance the rbtree if necessary.
+
+-----------------------------------------------------------------------
+static inline struct page * rb_search_page_cache(struct inode * inode,
+ unsigned long offset)
+{
+ struct rb_node * n = inode->i_rb_page_cache.rb_node;
+ struct page * page;
+
+ while (n)
+ {
+ page = rb_entry(n, struct page, rb_page_cache);
+
+ if (offset < page->offset)
+ n = n->rb_left;
+ else if (offset > page->offset)
+ n = n->rb_right;
+ else
+ return page;
+ }
+ return NULL;
+}
+
+static inline struct page * __rb_insert_page_cache(struct inode * inode,
+ unsigned long offset,
+ struct rb_node * node)
+{
+ struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
+ struct rb_node * parent = NULL;
+ struct page * page;
+
+ while (*p)
+ {
+ parent = *p;
+ page = rb_entry(parent, struct page, rb_page_cache);
+
+ if (offset < page->offset)
+ p = &(*p)->rb_left;
+ else if (offset > page->offset)
+ p = &(*p)->rb_right;
+ else
+ return page;
+ }
+
+ rb_link_node(node, parent, p);
+
+ return NULL;
+}
+
+static inline struct page * rb_insert_page_cache(struct inode * inode,
+ unsigned long offset,
+ struct rb_node * node)
+{
+ struct page * ret;
+ if ((ret = __rb_insert_page_cache(inode, offset, node)))
+ goto out;
+ rb_insert_color(node, &inode->i_rb_page_cache);
+ out:
+ return ret;
+}
+-----------------------------------------------------------------------
+*/
+
+#ifndef _LINUX_RBTREE_H
+#define _LINUX_RBTREE_H
+
+#include <stddef.h>
+
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ * @ptr: the pointer to the member.
+ * @type: the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) ({ \
+ const typeof( ((type *)0)->member ) *__mptr = (ptr); \
+ (type *)( (char *)__mptr - offsetof(type,member) );})
+
+struct rb_node
+{
+ unsigned long rb_parent_color;
+#define RB_RED 0
+#define RB_BLACK 1
+ struct rb_node *rb_right;
+ struct rb_node *rb_left;
+} __attribute__((aligned(sizeof(long))));
+ /* The alignment might seem pointless, but allegedly CRIS needs it */
+
+struct rb_root
+{
+ struct rb_node *rb_node;
+};
+
+
+#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3))
+#define rb_color(r) ((r)->rb_parent_color & 1)
+#define rb_is_red(r) (!rb_color(r))
+#define rb_is_black(r) rb_color(r)
+#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0)
+#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0)
+
+static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
+{
+ rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
+}
+static inline void rb_set_color(struct rb_node *rb, int color)
+{
+ rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
+}
+
+#define RB_ROOT (struct rb_root) { NULL, }
+#define rb_entry(ptr, type, member) container_of(ptr, type, member)
+
+#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
+#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
+#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
+
+extern void rb_insert_color(struct rb_node *, struct rb_root *);
+extern void rb_erase(struct rb_node *, struct rb_root *);
+
+/* Find logical next and previous nodes in a tree */
+extern struct rb_node *rb_next(const struct rb_node *);
+extern struct rb_node *rb_prev(const struct rb_node *);
+extern struct rb_node *rb_first(const struct rb_root *);
+extern struct rb_node *rb_last(const struct rb_root *);
+
+/* Fast replacement of a single node without remove/rebalance/add/rebalance */
+extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+ struct rb_root *root);
+
+static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
+ struct rb_node ** rb_link)
+{
+ node->rb_parent_color = (unsigned long )parent;
+ node->rb_left = node->rb_right = NULL;
+
+ *rb_link = node;
+}
+
+#endif /* _LINUX_RBTREE_H */