[POWERPC] PS3: Fix DMA scatter-gather
authorGeoff Levand <geoffrey.levand@am.sony.com>
Tue, 30 Jan 2007 23:20:34 +0000 (15:20 -0800)
committerPaul Mackerras <paulus@samba.org>
Wed, 7 Feb 2007 03:03:20 +0000 (14:03 +1100)
Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
arch/powerpc/platforms/ps3/system-bus.c

index 9f2c6a909e4dacabf7ef6ebe2b698e03ccbf5263..bce6136cbce706ac3887a1d11be0c97ba7908a57 100644 (file)
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct device *_dev, dma_addr_t dma_addr,
 static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
        enum dma_data_direction direction)
 {
+       struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
+       int i;
+
 #if defined(CONFIG_PS3_DYNAMIC_DMA)
        BUG_ON("do");
+       return -EPERM;
+#else
+       for (i = 0; i < nents; i++, sg++) {
+               int result = ps3_dma_map(dev->d_region,
+                       page_to_phys(sg->page) + sg->offset, sg->length,
+                       &sg->dma_address);
+
+               if (result) {
+                       pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
+                               __func__, __LINE__, result);
+                       return -EINVAL;
+               }
+
+               sg->dma_length = sg->length;
+       }
+
+       return nents;
 #endif
-       return 0;
 }
 
 static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
@@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
 
 static int ps3_dma_supported(struct device *_dev, u64 mask)
 {
-       return 1;
+       return mask >= DMA_32BIT_MASK;
 }
 
 static struct dma_mapping_ops ps3_dma_ops = {