Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
uint64_t *offset)
{
struct drm_gem_object *obj;
- int ret;
struct mgag200_bo *bo;
- mutex_lock(&dev->struct_mutex);
obj = drm_gem_object_lookup(dev, file, handle);
- if (obj == NULL) {
- ret = -ENOENT;
- goto out_unlock;
- }
+ if (obj == NULL)
+ return -ENOENT;
bo = gem_to_mga_bo(obj);
*offset = mgag200_bo_mmap_offset(bo);
- drm_gem_object_unreference(obj);
- ret = 0;
-out_unlock:
- mutex_unlock(&dev->struct_mutex);
- return ret;
-
+ drm_gem_object_unreference_unlocked(obj);
+ return 0;
}