return page;
}
-static inline int
-is_allocation_high_priority(struct task_struct *p, gfp_t gfp_mask)
-{
- if (((p->flags & PF_MEMALLOC) || unlikely(test_thread_flag(TIF_MEMDIE)))
- && !in_interrupt())
- return 1;
- return 0;
-}
-
/*
* This is called in the allocator slow-path if the allocation request is of
* sufficient urgency to ignore watermarks and take other desperate measures
wakeup_kswapd(zone, order);
}
+static inline int
+gfp_to_alloc_flags(gfp_t gfp_mask)
+{
+ struct task_struct *p = current;
+ int alloc_flags = ALLOC_WMARK_MIN | ALLOC_CPUSET;
+ const gfp_t wait = gfp_mask & __GFP_WAIT;
+
+ /*
+ * The caller may dip into page reserves a bit more if the caller
+ * cannot run direct reclaim, or if the caller has realtime scheduling
+ * policy or is asking for __GFP_HIGH memory. GFP_ATOMIC requests will
+ * set both ALLOC_HARDER (!wait) and ALLOC_HIGH (__GFP_HIGH).
+ */
+ if (gfp_mask & __GFP_HIGH)
+ alloc_flags |= ALLOC_HIGH;
+
+ if (!wait) {
+ alloc_flags |= ALLOC_HARDER;
+ /*
+ * Ignore cpuset if GFP_ATOMIC (!wait) rather than fail alloc.
+ * See also cpuset_zone_allowed() comment in kernel/cpuset.c.
+ */
+ alloc_flags &= ~ALLOC_CPUSET;
+ } else if (unlikely(rt_task(p)))
+ alloc_flags |= ALLOC_HARDER;
+
+ if (likely(!(gfp_mask & __GFP_NOMEMALLOC))) {
+ if (!in_interrupt() &&
+ ((p->flags & PF_MEMALLOC) ||
+ unlikely(test_thread_flag(TIF_MEMDIE))))
+ alloc_flags |= ALLOC_NO_WATERMARKS;
+ }
+
+ return alloc_flags;
+}
+
static inline struct page *
__alloc_pages_slowpath(gfp_t gfp_mask, unsigned int order,
struct zonelist *zonelist, enum zone_type high_zoneidx,
* OK, we're below the kswapd watermark and have kicked background
* reclaim. Now things get more complex, so set up alloc_flags according
* to how we want to proceed.
- *
- * The caller may dip into page reserves a bit more if the caller
- * cannot run direct reclaim, or if the caller has realtime scheduling
- * policy or is asking for __GFP_HIGH memory. GFP_ATOMIC requests will
- * set both ALLOC_HARDER (!wait) and ALLOC_HIGH (__GFP_HIGH).
*/
- alloc_flags = ALLOC_WMARK_MIN;
- if ((unlikely(rt_task(p)) && !in_interrupt()) || !wait)
- alloc_flags |= ALLOC_HARDER;
- if (gfp_mask & __GFP_HIGH)
- alloc_flags |= ALLOC_HIGH;
- if (wait)
- alloc_flags |= ALLOC_CPUSET;
+ alloc_flags = gfp_to_alloc_flags(gfp_mask);
restart:
- /*
- * Go through the zonelist again. Let __GFP_HIGH and allocations
- * coming from realtime tasks go deeper into reserves.
- *
- * This is the last chance, in general, before the goto nopage.
- * Ignore cpuset if GFP_ATOMIC (!wait) rather than fail alloc.
- * See also cpuset_zone_allowed() comment in kernel/cpuset.c.
- */
+ /* This is the last chance, in general, before the goto nopage. */
page = get_page_from_freelist(gfp_mask, nodemask, order, zonelist,
- high_zoneidx, alloc_flags,
- preferred_zone,
- migratetype);
+ high_zoneidx, alloc_flags & ~ALLOC_NO_WATERMARKS,
+ preferred_zone, migratetype);
if (page)
goto got_pg;
rebalance:
/* Allocate without watermarks if the context allows */
- if (is_allocation_high_priority(p, gfp_mask)) {
- /* Do not dip into emergency reserves if specified */
- if (!(gfp_mask & __GFP_NOMEMALLOC)) {
- page = __alloc_pages_high_priority(gfp_mask, order,
- zonelist, high_zoneidx, nodemask, preferred_zone,
- migratetype);
- if (page)
- goto got_pg;
- }
-
- /* Ensure no recursion into the allocator */
- goto nopage;
+ if (alloc_flags & ALLOC_NO_WATERMARKS) {
+ page = __alloc_pages_high_priority(gfp_mask, order,
+ zonelist, high_zoneidx, nodemask,
+ preferred_zone, migratetype);
+ if (page)
+ goto got_pg;
}
/* Atomic allocations - we can't balance anything */
if (!wait)
goto nopage;
+ /* Avoid recursion of direct reclaim */
+ if (p->flags & PF_MEMALLOC)
+ goto nopage;
+
/* Try direct reclaim and then allocating */
page = __alloc_pages_direct_reclaim(gfp_mask, order,
zonelist, high_zoneidx,