}
EXPORT_SYMBOL(of_get_next_child);
+/**
+ * of_get_next_available_child - Find the next available child node
+ * @node: parent node
+ * @prev: previous child of the parent node, or NULL to get first
+ *
+ * This function is like of_get_next_child(), except that it
+ * automatically skips any disabled nodes (i.e. status = "disabled").
+ */
+struct device_node *of_get_next_available_child(const struct device_node *node,
+ struct device_node *prev)
+{
+ struct device_node *next;
+
+ read_lock(&devtree_lock);
+ next = prev ? prev->sibling : node->child;
+ for (; next; next = next->sibling) {
+ if (!of_device_is_available(next))
+ continue;
+ if (of_node_get(next))
+ break;
+ }
+ of_node_put(prev);
+ read_unlock(&devtree_lock);
+ return next;
+}
+EXPORT_SYMBOL(of_get_next_available_child);
+
/**
* of_find_node_by_path - Find a node matching a full OF path
* @path: The full path to match
extern struct device_node *of_get_next_parent(struct device_node *node);
extern struct device_node *of_get_next_child(const struct device_node *node,
struct device_node *prev);
+extern struct device_node *of_get_next_available_child(
+ const struct device_node *node, struct device_node *prev);
+
#define for_each_child_of_node(parent, child) \
for (child = of_get_next_child(parent, NULL); child != NULL; \
child = of_get_next_child(parent, child))
+#define for_each_available_child_of_node(parent, child) \
+ for (child = of_get_next_available_child(parent, NULL); child != NULL; \
+ child = of_get_next_available_child(parent, child))
+
static inline int of_get_child_count(const struct device_node *np)
{
struct device_node *child;