drm: If available use atomic state in getcrtc ioctl
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Sun, 22 Feb 2015 11:24:17 +0000 (12:24 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Mon, 23 Feb 2015 10:20:11 +0000 (11:20 +0100)
This way drivers fully converted to atomic don't need to update these
legacy state variables in their modeset code any more.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
drivers/gpu/drm/drm_crtc.c

index 6b00173d1be4fd6c96f749a803dd23ab5495de88..4dacee645153c6346300b8c465f9c6181940eacf 100644 (file)
@@ -2009,21 +2009,32 @@ int drm_mode_getcrtc(struct drm_device *dev,
                return -ENOENT;
 
        drm_modeset_lock_crtc(crtc, crtc->primary);
-       crtc_resp->x = crtc->x;
-       crtc_resp->y = crtc->y;
        crtc_resp->gamma_size = crtc->gamma_size;
        if (crtc->primary->fb)
                crtc_resp->fb_id = crtc->primary->fb->base.id;
        else
                crtc_resp->fb_id = 0;
 
-       if (crtc->enabled) {
-
-               drm_crtc_convert_to_umode(&crtc_resp->mode, &crtc->mode);
-               crtc_resp->mode_valid = 1;
+       if (crtc->state) {
+               crtc_resp->x = crtc->primary->state->src_x >> 16;
+               crtc_resp->y = crtc->primary->state->src_y >> 16;
+               if (crtc->state->enable) {
+                       drm_crtc_convert_to_umode(&crtc_resp->mode, &crtc->state->mode);
+                       crtc_resp->mode_valid = 1;
 
+               } else {
+                       crtc_resp->mode_valid = 0;
+               }
        } else {
-               crtc_resp->mode_valid = 0;
+               crtc_resp->x = crtc->x;
+               crtc_resp->y = crtc->y;
+               if (crtc->enabled) {
+                       drm_crtc_convert_to_umode(&crtc_resp->mode, &crtc->mode);
+                       crtc_resp->mode_valid = 1;
+
+               } else {
+                       crtc_resp->mode_valid = 0;
+               }
        }
        drm_modeset_unlock_crtc(crtc);