unsigned dont_count_entropy:1;
};
-static struct timer_rand_state input_timer_state;
+#ifndef CONFIG_HAVE_SPARSE_IRQ
#ifdef CONFIG_HAVE_DYN_ARRAY
static struct timer_rand_state **irq_timer_state;
static struct timer_rand_state *irq_timer_state[NR_IRQS];
#endif
+static struct timer_rand_state *get_timer_rand_state(unsigned int irq)
+{
+ if (irq >= nr_irqs)
+ return NULL;
+
+ return irq_timer_state[irq];
+}
+
+static void set_timer_rand_state(unsigned int irq, struct timer_rand_state *state)
+{
+ if (irq >= nr_irqs)
+ return;
+
+ irq_timer_state[irq] = state;
+}
+
+#else
+
+static struct timer_rand_state *get_timer_rand_state(unsigned int irq)
+{
+ struct irq_desc *desc;
+
+ desc = irq_to_desc(irq);
+
+ if (!desc)
+ return NULL;
+
+ return desc->timer_rand_state;
+}
+
+static void set_timer_rand_state(unsigned int irq, struct timer_rand_state *state)
+{
+ struct irq_desc *desc;
+
+ desc = irq_to_desc(irq);
+
+ if (!desc)
+ return;
+
+ desc->timer_rand_state = state;
+}
+#endif
+
+static struct timer_rand_state input_timer_state;
+
/*
* This function adds entropy to the entropy "pool" by using timing
* delays. It uses the timer_rand_state structure to make an estimate
void add_interrupt_randomness(int irq)
{
- if (irq >= nr_irqs || irq_timer_state[irq] == NULL)
+ struct timer_rand_state *state;
+
+ state = get_timer_rand_state(irq);
+
+ if (state == NULL)
return;
DEBUG_ENT("irq event %d\n", irq);
- add_timer_randomness(irq_timer_state[irq], 0x100 + irq);
+ add_timer_randomness(state, 0x100 + irq);
}
#ifdef CONFIG_BLOCK
{
struct timer_rand_state *state;
- if (irq >= nr_irqs || irq_timer_state[irq])
+#ifndef CONFIG_HAVE_SPARSE_IRQ
+ if (irq >= nr_irqs)
+ return;
+#endif
+
+ state = get_timer_rand_state(irq);
+
+ if (state)
return;
/*
*/
state = kzalloc(sizeof(struct timer_rand_state), GFP_KERNEL);
if (state)
- irq_timer_state[irq] = state;
+ set_timer_rand_state(irq, state);
}
#ifdef CONFIG_BLOCK