codec->power_transition is supposed to be true while codec is going
to be shut off if in the mean time somebody calls snd_hda_power_up,
hda_power_work will not shut down the codec, but nether will clear
codec->power_transition, thus it stays on forever. Fix this.
Signed-off-by: Maxim Levitsky <maximlevitsky@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
struct hda_codec *codec =
container_of(work, struct hda_codec, power_work.work);
- if (!codec->power_on || codec->power_count)
+ if (!codec->power_on || codec->power_count) {
+ codec->power_transition = 0;
return;
+ }
hda_call_codec_suspend(codec);
if (codec->bus->ops.pm_notify)