#include "oss/oss_3_0_d.h"
#include "oss/oss_3_0_sh_mask.h"
+#include "dce/dce_10_0_d.h"
+#include "dce/dce_10_0_sh_mask.h"
+
#include "vid.h"
#include "vi.h"
if (gmc_v8_0_wait_for_idle((void *)adev)) {
dev_warn(adev->dev, "Wait for MC idle timedout !\n");
}
+ if (adev->mode_info.num_crtc) {
+ /* Lockout access through VGA aperture*/
+ tmp = RREG32(mmVGA_HDP_CONTROL);
+ tmp = REG_SET_FIELD(tmp, VGA_HDP_CONTROL, VGA_MEMORY_DISABLE, 1);
+ WREG32(mmVGA_HDP_CONTROL, tmp);
+
+ /* disable VGA render */
+ tmp = RREG32(mmVGA_RENDER_CONTROL);
+ tmp = REG_SET_FIELD(tmp, VGA_RENDER_CONTROL, VGA_VSTATUS_CNTL, 0);
+ WREG32(mmVGA_RENDER_CONTROL, tmp);
+ }
/* Update configuration */
WREG32(mmMC_VM_SYSTEM_APERTURE_LOW_ADDR,
adev->mc.vram_start >> 12);