#ifdef __i386__
struct sigcontext {
- unsigned short gs, __gsh;
- unsigned short fs, __fsh;
- unsigned short es, __esh;
- unsigned short ds, __dsh;
- unsigned long di;
- unsigned long si;
- unsigned long bp;
- unsigned long sp;
- unsigned long bx;
- unsigned long dx;
- unsigned long cx;
- unsigned long ax;
- unsigned long trapno;
- unsigned long err;
- unsigned long ip;
- unsigned short cs, __csh;
- unsigned long flags;
- unsigned long sp_at_signal;
- unsigned short ss, __ssh;
+ __u16 gs, __gsh;
+ __u16 fs, __fsh;
+ __u16 es, __esh;
+ __u16 ds, __dsh;
+ __u32 di;
+ __u32 si;
+ __u32 bp;
+ __u32 sp;
+ __u32 bx;
+ __u32 dx;
+ __u32 cx;
+ __u32 ax;
+ __u32 trapno;
+ __u32 err;
+ __u32 ip;
+ __u16 cs, __csh;
+ __u32 flags;
+ __u32 sp_at_signal;
+ __u16 ss, __ssh;
/*
* fpstate is really (struct _fpstate *) or (struct _xstate *)
* of extended memory layout. See comments at the definition of
* (struct _fpx_sw_bytes)
*/
- void __user *fpstate; /* zero when no FPU/extended context */
- unsigned long oldmask;
- unsigned long cr2;
+ void __user *fpstate; /* Zero when no FPU/extended context */
+ __u32 oldmask;
+ __u32 cr2;
};
-#else /* __i386__ */
+#else /* __x86_64__: */
struct sigcontext {
- unsigned long r8;
- unsigned long r9;
- unsigned long r10;
- unsigned long r11;
- unsigned long r12;
- unsigned long r13;
- unsigned long r14;
- unsigned long r15;
- unsigned long di;
- unsigned long si;
- unsigned long bp;
- unsigned long bx;
- unsigned long dx;
- unsigned long ax;
- unsigned long cx;
- unsigned long sp;
- unsigned long ip;
- unsigned long flags;
- unsigned short cs;
- unsigned short gs;
- unsigned short fs;
- unsigned short __pad0;
- unsigned long err;
- unsigned long trapno;
- unsigned long oldmask;
- unsigned long cr2;
+ __u64 r8;
+ __u64 r9;
+ __u64 r10;
+ __u64 r11;
+ __u64 r12;
+ __u64 r13;
+ __u64 r14;
+ __u64 r15;
+ __u64 di;
+ __u64 si;
+ __u64 bp;
+ __u64 bx;
+ __u64 dx;
+ __u64 ax;
+ __u64 cx;
+ __u64 sp;
+ __u64 ip;
+ __u64 flags;
+ __u16 cs;
+ __u16 gs;
+ __u16 fs;
+ __u16 __pad0;
+ __u64 err;
+ __u64 trapno;
+ __u64 oldmask;
+ __u64 cr2;
/*
* fpstate is really (struct _fpstate *) or (struct _xstate *)
* of extended memory layout. See comments at the definition of
* (struct _fpx_sw_bytes)
*/
- void __user *fpstate; /* zero when no FPU/extended context */
- unsigned long reserved1[8];
+ void __user *fpstate; /* Zero when no FPU/extended context */
+ __u64 reserved1[8];
};
-#endif /* !__i386__ */
+#endif /* !__x86_64__ */
#endif /* _ASM_X86_SIGCONTEXT_H */