V4L: Int if: Set slave's master before attach, remove master argument
The master also now gets its own pointer from slave's structure.
Signed-off-by: Sakari Ailus <sakari.ailus@nokia.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
if (!try_module_get(m->module))
continue;
- if (m->u.master->attach(m, s)) {
+ s->u.slave->master = m;
+ if (m->u.master->attach(s)) {
+ s->u.slave->master = NULL;
module_put(m->module);
continue;
}
-
- s->u.slave->master = m;
}
}
}
struct v4l2_int_device;
struct v4l2_int_master {
- int (*attach)(struct v4l2_int_device *master,
- struct v4l2_int_device *slave);
- void (*detach)(struct v4l2_int_device *master);
+ int (*attach)(struct v4l2_int_device *slave);
+ void (*detach)(struct v4l2_int_device *slave);
};
typedef int (v4l2_int_ioctl_func)(struct v4l2_int_device *);