{
/*
* XXX: if access_ok, get_user, and put_user handled
- * sig_on_uaccess_error, this could go away.
+ * sig_on_uaccess_err, this could go away.
*/
if (!access_ok(VERIFY_WRITE, (void __user *)ptr, size)) {
struct task_struct *tsk;
unsigned long caller;
int vsyscall_nr, syscall_nr, tmp;
- int prev_sig_on_uaccess_error;
+ int prev_sig_on_uaccess_err;
long ret;
/*
* With a real vsyscall, page faults cause SIGSEGV. We want to
* preserve that behavior to make writing exploits harder.
*/
- prev_sig_on_uaccess_error = current->thread.sig_on_uaccess_error;
- current->thread.sig_on_uaccess_error = 1;
+ prev_sig_on_uaccess_err = current->thread.sig_on_uaccess_err;
+ current->thread.sig_on_uaccess_err = 1;
ret = -EFAULT;
switch (vsyscall_nr) {
break;
}
- current->thread.sig_on_uaccess_error = prev_sig_on_uaccess_error;
+ current->thread.sig_on_uaccess_err = prev_sig_on_uaccess_err;
check_fault:
if (ret == -EFAULT) {
/* Max allowed port in the bitmap, in bytes: */
unsigned io_bitmap_max;
- unsigned int sig_on_uaccess_error:1;
+ unsigned int sig_on_uaccess_err:1;
unsigned int uaccess_err:1; /* uaccess failed */
/* Floating point and extended processor state */
* In this case we need to make sure we're not recursively
* faulting through the emulate_vsyscall() logic.
*/
- if (current->thread.sig_on_uaccess_error && signal) {
+ if (current->thread.sig_on_uaccess_err && signal) {
tsk->thread.trap_nr = X86_TRAP_PF;
tsk->thread.error_code = error_code | PF_USER;
tsk->thread.cr2 = address;