for (nd = rb_first(&self->rb_root); nd; nd = rb_next(nd)) {
struct callchain_node *child = rb_entry(nd, struct callchain_node, rb_node);
struct callchain_list *chain;
- int first = true;
+ bool first = true;
list_for_each_entry(chain, &child->val, list) {
if (first) {
first = false;
chain->ms.has_children = chain->list.next != &child->val ||
- rb_first(&child->rb_root) != NULL;
+ !RB_EMPTY_ROOT(&child->rb_root);
} else
chain->ms.has_children = chain->list.next == &child->val &&
- rb_first(&child->rb_root) != NULL;
+ !RB_EMPTY_ROOT(&child->rb_root);
}
callchain_node__init_have_children_rb_tree(child);
struct callchain_list *chain;
list_for_each_entry(chain, &self->val, list)
- chain->ms.has_children = rb_first(&self->rb_root) != NULL;
+ chain->ms.has_children = !RB_EMPTY_ROOT(&self->rb_root);
callchain_node__init_have_children_rb_tree(self);
}
if (first) {
first = false;
chain->ms.has_children = chain->list.next != &child->val ||
- rb_first(&child->rb_root) != NULL;
+ !RB_EMPTY_ROOT(&child->rb_root);
} else {
extra_offset = LEVEL_OFFSET_STEP;
chain->ms.has_children = chain->list.next == &child->val &&
- rb_first(&child->rb_root) != NULL;
+ !RB_EMPTY_ROOT(&child->rb_root);
}
folded_sign = callchain_list__folded(chain);
* probably when the callchain is created, so as not to
* traverse it all over again
*/
- chain->ms.has_children = rb_first(&node->rb_root) != NULL;
+ chain->ms.has_children = !RB_EMPTY_ROOT(&node->rb_root);
folded_sign = callchain_list__folded(chain);
if (*row_offset != 0) {