struct nouveau_vram_engine *vram = &dev_priv->engine.vram;
const u32 rsvd_head = ( 256 * 1024) >> 12; /* vga memory */
const u32 rsvd_tail = (1024 * 1024) >> 12; /* vbios etc */
- u32 parts = nv_rd32(dev, 0x121c74);
+ u32 parts = nv_rd32(dev, 0x022438);
+ u32 pmask = nv_rd32(dev, 0x022554);
u32 bsize = nv_rd32(dev, 0x10f20c);
u32 offset, length;
bool uniform = true;
int ret, part;
NV_DEBUG(dev, "0x100800: 0x%08x\n", nv_rd32(dev, 0x100800));
- NV_DEBUG(dev, "parts 0x%08x bcast_mem_amount 0x%08x\n", parts, bsize);
+ NV_DEBUG(dev, "parts 0x%08x mask 0x%08x\n", parts, pmask);
dev_priv->vram_type = nouveau_mem_vbios_type(dev);
dev_priv->vram_rank_B = !!(nv_rd32(dev, 0x10f200) & 0x00000004);
/* read amount of vram attached to each memory controller */
- part = 0;
- while (parts) {
- u32 psize = nv_rd32(dev, 0x11020c + (part++ * 0x1000));
- if (psize == 0)
- continue;
- parts--;
-
- if (psize != bsize) {
- if (psize < bsize)
- bsize = psize;
- uniform = false;
+ for (part = 0; part < parts; part++) {
+ if (!(pmask & (1 << part))) {
+ u32 psize = nv_rd32(dev, 0x11020c + (part * 0x1000));
+ if (psize != bsize) {
+ if (psize < bsize)
+ bsize = psize;
+ uniform = false;
+ }
+
+ NV_DEBUG(dev, "%d: mem_amount 0x%08x\n", part, psize);
+ dev_priv->vram_size += (u64)psize << 20;
}
-
- NV_DEBUG(dev, "%d: mem_amount 0x%08x\n", part, psize);
- dev_priv->vram_size += (u64)psize << 20;
}
/* if all controllers have the same amount attached, there's no holes */