const unsigned int api_max = drv->cfg->ucode_api_max;
unsigned int api_ok = drv->cfg->ucode_api_ok;
const unsigned int api_min = drv->cfg->ucode_api_min;
+ size_t trigger_tlv_sz[FW_DBG_TRIGGER_MAX];
u32 api_ver;
int i;
bool load_module = false;
}
}
+ memset(&trigger_tlv_sz, 0xff, sizeof(trigger_tlv_sz));
+
+ trigger_tlv_sz[FW_DBG_TRIGGER_MISSED_BEACONS] =
+ sizeof(struct iwl_fw_dbg_trigger_missed_bcon);
+ trigger_tlv_sz[FW_DBG_TRIGGER_CHANNEL_SWITCH] = 0;
+ trigger_tlv_sz[FW_DBG_TRIGGER_FW_NOTIF] =
+ sizeof(struct iwl_fw_dbg_trigger_cmd);
+ trigger_tlv_sz[FW_DBG_TRIGGER_MLME] =
+ sizeof(struct iwl_fw_dbg_trigger_mlme);
+ trigger_tlv_sz[FW_DBG_TRIGGER_STATS] =
+ sizeof(struct iwl_fw_dbg_trigger_stats);
+ trigger_tlv_sz[FW_DBG_TRIGGER_RSSI] =
+ sizeof(struct iwl_fw_dbg_trigger_low_rssi);
+ trigger_tlv_sz[FW_DBG_TRIGGER_TXQ_TIMERS] =
+ sizeof(struct iwl_fw_dbg_trigger_txq_timer);
+
for (i = 0; i < ARRAY_SIZE(drv->fw.dbg_trigger_tlv); i++) {
if (pieces->dbg_trigger_tlv[i]) {
+ /*
+ * If the trigger isn't long enough, WARN and exit.
+ * Someone is trying to debug something and he won't
+ * be able to catch the bug he is trying to chase.
+ * We'd better be noisy to be sure he knows what's
+ * going on.
+ */
+ if (WARN_ON(pieces->dbg_trigger_tlv_len[i] <
+ (trigger_tlv_sz[i] +
+ sizeof(struct iwl_fw_dbg_trigger_tlv))))
+ goto out_free_fw;
drv->fw.dbg_trigger_tlv_len[i] =
pieces->dbg_trigger_tlv_len[i];
drv->fw.dbg_trigger_tlv[i] =