unsigned long flags,
enum slb_index index)
{
+ struct slb_shadow *p = get_slb_shadow();
+
/*
* Clear the ESID first so the entry is not valid while we are
* updating it. No write barriers are needed here, provided
* we only update the current CPU's SLB shadow buffer.
*/
- get_slb_shadow()->save_area[index].esid = 0;
- get_slb_shadow()->save_area[index].vsid =
- cpu_to_be64(mk_vsid_data(ea, ssize, flags));
- get_slb_shadow()->save_area[index].esid =
- cpu_to_be64(mk_esid_data(ea, ssize, index));
+ p->save_area[index].esid = 0;
+ p->save_area[index].vsid = cpu_to_be64(mk_vsid_data(ea, ssize, flags));
+ p->save_area[index].esid = cpu_to_be64(mk_esid_data(ea, ssize, index));
}
static inline void slb_shadow_clear(enum slb_index index)