.shutdown = css_shutdown,
};
+/**
+ * css_driver_register - register a css driver
+ * @cdrv: css driver to register
+ *
+ * This is mainly a wrapper around driver_register that sets name
+ * and bus_type in the embedded struct device_driver correctly.
+ */
+int css_driver_register(struct css_driver *cdrv)
+{
+ cdrv->drv.name = cdrv->name;
+ cdrv->drv.bus = &css_bus_type;
+ return driver_register(&cdrv->drv);
+}
+EXPORT_SYMBOL_GPL(css_driver_register);
+
+/**
+ * css_driver_unregister - unregister a css driver
+ * @cdrv: css driver to unregister
+ *
+ * This is a wrapper around driver_unregister.
+ */
+void css_driver_unregister(struct css_driver *cdrv)
+{
+ driver_unregister(&cdrv->drv);
+}
+EXPORT_SYMBOL_GPL(css_driver_unregister);
+
subsys_initcall(init_channel_subsystem);
MODULE_LICENSE("GPL");
int (*probe)(struct subchannel *);
int (*remove)(struct subchannel *);
void (*shutdown)(struct subchannel *);
+ const char *name;
};
#define to_cssdriver(n) container_of(n, struct css_driver, drv)
*/
extern struct bus_type css_bus_type;
+extern int css_driver_register(struct css_driver *);
+extern void css_driver_unregister(struct css_driver *);
+
extern void css_sch_device_unregister(struct subchannel *);
extern struct subchannel * get_subchannel_by_schid(struct subchannel_id);
extern int css_init_done;
static struct css_driver io_subchannel_driver = {
.subchannel_type = SUBCHANNEL_TYPE_IO,
- .drv = {
- .name = "io_subchannel",
- .bus = &css_bus_type,
- },
+ .name = "io_subchannel",
.irq = io_subchannel_irq,
.notify = io_subchannel_notify,
.verify = io_subchannel_verify,
if ((ret = bus_register (&ccw_bus_type)))
goto out_err;
- if ((ret = driver_register(&io_subchannel_driver.drv)))
+ ret = css_driver_register(&io_subchannel_driver);
+ if (ret)
goto out_err;
wait_event(ccw_device_init_wq,
static void __exit
cleanup_ccw_bus_type (void)
{
- driver_unregister(&io_subchannel_driver.drv);
+ css_driver_unregister(&io_subchannel_driver);
bus_unregister(&ccw_bus_type);
destroy_workqueue(ccw_device_notify_work);
destroy_workqueue(ccw_device_work);