return 0;
}
+static int max98088_dai1_digital_mute(struct snd_soc_dai *codec_dai, int mute)
+{
+ struct snd_soc_codec *codec = codec_dai->codec;
+ int reg;
+
+ if (mute)
+ reg = M98088_DAI_MUTE;
+ else
+ reg = 0;
+
+ snd_soc_update_bits(codec, M98088_REG_2F_LVL_DAI1_PLAY,
+ M98088_DAI_MUTE_MASK, reg);
+ return 0;
+}
+
+static int max98088_dai2_digital_mute(struct snd_soc_dai *codec_dai, int mute)
+{
+ struct snd_soc_codec *codec = codec_dai->codec;
+ int reg;
+
+ if (mute)
+ reg = M98088_DAI_MUTE;
+ else
+ reg = 0;
+
+ snd_soc_update_bits(codec, M98088_REG_31_LVL_DAI2_PLAY,
+ M98088_DAI_MUTE_MASK, reg);
+ return 0;
+}
+
static void max98088_sync_cache(struct snd_soc_codec *codec)
{
u16 *reg_cache = codec->reg_cache;
.set_sysclk = max98088_dai_set_sysclk,
.set_fmt = max98088_dai1_set_fmt,
.hw_params = max98088_dai1_hw_params,
+ .digital_mute = max98088_dai1_digital_mute,
};
static struct snd_soc_dai_ops max98088_dai2_ops = {
.set_sysclk = max98088_dai_set_sysclk,
.set_fmt = max98088_dai2_set_fmt,
.hw_params = max98088_dai2_hw_params,
+ .digital_mute = max98088_dai2_digital_mute,
};
static struct snd_soc_dai_driver max98088_dai[] = {
#define M98088_REC_LINEMODE (1<<7)
#define M98088_REC_LINEMODE_MASK (1<<7)
+/* M98088_REG_2D_MIX_SPK_CNTL */
+ #define M98088_MIX_SPKR_GAIN_MASK (3<<2)
+ #define M98088_MIX_SPKR_GAIN_SHIFT 2
+ #define M98088_MIX_SPKL_GAIN_MASK (3<<0)
+ #define M98088_MIX_SPKL_GAIN_SHIFT 0
+
+/* M98088_REG_2F_LVL_DAI1_PLAY, M98088_REG_31_LVL_DAI2_PLAY */
+ #define M98088_DAI_MUTE (1<<7)
+ #define M98088_DAI_MUTE_MASK (1<<7)
+ #define M98088_DAI_VOICE_GAIN_MASK (3<<4)
+ #define M98088_DAI_ATTENUATION_MASK (0xF<<0)
+ #define M98088_DAI_ATTENUATION_SHIFT 0
+
/* M98088_REG_35_LVL_MIC1, M98088_REG_36_LVL_MIC2 */
#define M98088_MICPRE_MASK (3<<5)
#define M98088_MICPRE_SHIFT 5