struct global_cwq;
struct worker_pool;
+struct idle_rebind;
/*
* The poor guys doing the actual heavy lifting. All on-duty workers
unsigned long last_active; /* L: last active timestamp */
unsigned int flags; /* X: flags */
int id; /* I: worker id */
- struct work_struct rebind_work; /* L: rebind worker to cpu */
+
+ /* for rebinding worker to CPU */
+ struct idle_rebind *idle_rebind; /* L: for idle worker */
+ struct work_struct rebind_work; /* L: for busy worker */
};
struct worker_pool {
struct worker_pool pools[2]; /* normal and highpri pools */
+ wait_queue_head_t rebind_hold; /* rebind hold wait */
+
struct task_struct *trustee; /* L: for gcwq shutdown */
unsigned int trustee_state; /* L: trustee state */
wait_queue_head_t trustee_wait; /* trustee wait */
}
}
+struct idle_rebind {
+ int cnt; /* # workers to be rebound */
+ struct completion done; /* all workers rebound */
+};
+
+/*
+ * Rebind an idle @worker to its CPU. During CPU onlining, this has to
+ * happen synchronously for idle workers. worker_thread() will test
+ * %WORKER_REBIND before leaving idle and call this function.
+ */
+static void idle_worker_rebind(struct worker *worker)
+{
+ struct global_cwq *gcwq = worker->pool->gcwq;
+
+ /* CPU must be online at this point */
+ WARN_ON(!worker_maybe_bind_and_lock(worker));
+ if (!--worker->idle_rebind->cnt)
+ complete(&worker->idle_rebind->done);
+ spin_unlock_irq(&worker->pool->gcwq->lock);
+
+ /* we did our part, wait for rebind_workers() to finish up */
+ wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
+}
+
/*
- * Function for worker->rebind_work used to rebind unbound busy workers to
+ * Function for @worker->rebind.work used to rebind unbound busy workers to
* the associated cpu which is coming back online. This is scheduled by
* cpu up but can race with other cpu hotplug operations and may be
* executed twice without intervening cpu down.
*/
-static void worker_rebind_fn(struct work_struct *work)
+static void busy_worker_rebind_fn(struct work_struct *work)
{
struct worker *worker = container_of(work, struct worker, rebind_work);
struct global_cwq *gcwq = worker->pool->gcwq;
spin_unlock_irq(&gcwq->lock);
}
+/**
+ * rebind_workers - rebind all workers of a gcwq to the associated CPU
+ * @gcwq: gcwq of interest
+ *
+ * @gcwq->cpu is coming online. Rebind all workers to the CPU. Rebinding
+ * is different for idle and busy ones.
+ *
+ * The idle ones should be rebound synchronously and idle rebinding should
+ * be complete before any worker starts executing work items with
+ * concurrency management enabled; otherwise, scheduler may oops trying to
+ * wake up non-local idle worker from wq_worker_sleeping().
+ *
+ * This is achieved by repeatedly requesting rebinding until all idle
+ * workers are known to have been rebound under @gcwq->lock and holding all
+ * idle workers from becoming busy until idle rebinding is complete.
+ *
+ * Once idle workers are rebound, busy workers can be rebound as they
+ * finish executing their current work items. Queueing the rebind work at
+ * the head of their scheduled lists is enough. Note that nr_running will
+ * be properbly bumped as busy workers rebind.
+ *
+ * On return, all workers are guaranteed to either be bound or have rebind
+ * work item scheduled.
+ */
+static void rebind_workers(struct global_cwq *gcwq)
+ __releases(&gcwq->lock) __acquires(&gcwq->lock)
+{
+ struct idle_rebind idle_rebind;
+ struct worker_pool *pool;
+ struct worker *worker;
+ struct hlist_node *pos;
+ int i;
+
+ lockdep_assert_held(&gcwq->lock);
+
+ for_each_worker_pool(pool, gcwq)
+ lockdep_assert_held(&pool->manager_mutex);
+
+ /*
+ * Rebind idle workers. Interlocked both ways. We wait for
+ * workers to rebind via @idle_rebind.done. Workers will wait for
+ * us to finish up by watching %WORKER_REBIND.
+ */
+ init_completion(&idle_rebind.done);
+retry:
+ idle_rebind.cnt = 1;
+ INIT_COMPLETION(idle_rebind.done);
+
+ /* set REBIND and kick idle ones, we'll wait for these later */
+ for_each_worker_pool(pool, gcwq) {
+ list_for_each_entry(worker, &pool->idle_list, entry) {
+ if (worker->flags & WORKER_REBIND)
+ continue;
+
+ /* morph UNBOUND to REBIND */
+ worker->flags &= ~WORKER_UNBOUND;
+ worker->flags |= WORKER_REBIND;
+
+ idle_rebind.cnt++;
+ worker->idle_rebind = &idle_rebind;
+
+ /* worker_thread() will call idle_worker_rebind() */
+ wake_up_process(worker->task);
+ }
+ }
+
+ if (--idle_rebind.cnt) {
+ spin_unlock_irq(&gcwq->lock);
+ wait_for_completion(&idle_rebind.done);
+ spin_lock_irq(&gcwq->lock);
+ /* busy ones might have become idle while waiting, retry */
+ goto retry;
+ }
+
+ /*
+ * All idle workers are rebound and waiting for %WORKER_REBIND to
+ * be cleared inside idle_worker_rebind(). Clear and release.
+ * Clearing %WORKER_REBIND from this foreign context is safe
+ * because these workers are still guaranteed to be idle.
+ */
+ for_each_worker_pool(pool, gcwq)
+ list_for_each_entry(worker, &pool->idle_list, entry)
+ worker->flags &= ~WORKER_REBIND;
+
+ wake_up_all(&gcwq->rebind_hold);
+
+ /* rebind busy workers */
+ for_each_busy_worker(worker, i, pos, gcwq) {
+ struct work_struct *rebind_work = &worker->rebind_work;
+
+ /* morph UNBOUND to REBIND */
+ worker->flags &= ~WORKER_UNBOUND;
+ worker->flags |= WORKER_REBIND;
+
+ if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
+ work_data_bits(rebind_work)))
+ continue;
+
+ /* wq doesn't matter, use the default one */
+ debug_work_activate(rebind_work);
+ insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
+ worker->scheduled.next,
+ work_color_to_flags(WORK_NO_COLOR));
+ }
+}
+
static struct worker *alloc_worker(void)
{
struct worker *worker;
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
- INIT_WORK(&worker->rebind_work, worker_rebind_fn);
+ INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
/* on creation a worker is in !idle && prep state */
worker->flags = WORKER_PREP;
}
lockdep_copy_map(&lockdep_map, &work->lockdep_map);
#endif
+ WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) &&
+ raw_smp_processor_id() != gcwq->cpu);
+
/*
* A single work shouldn't be executed concurrently by
* multiple workers on a single cpu. Check whether anyone is
woke_up:
spin_lock_irq(&gcwq->lock);
- /* DIE can be set only while we're idle, checking here is enough */
- if (worker->flags & WORKER_DIE) {
+ /*
+ * DIE can be set only while idle and REBIND set while busy has
+ * @worker->rebind_work scheduled. Checking here is enough.
+ */
+ if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) {
spin_unlock_irq(&gcwq->lock);
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
+
+ if (worker->flags & WORKER_DIE) {
+ worker->task->flags &= ~PF_WQ_WORKER;
+ return 0;
+ }
+
+ idle_worker_rebind(worker);
+ goto woke_up;
}
worker_leave_idle(worker);
}
} while (i && rc >= 0);
- /*
- * At this point, either draining has completed and no worker
- * is left, or cpu down has been canceled or the cpu is being
- * brought back up. There shouldn't be any idle one left.
- * Tell the remaining busy ones to rebind once it finishes the
- * currently scheduled works by scheduling the rebind_work.
- */
- for_each_worker_pool(pool, gcwq)
- WARN_ON(!list_empty(&pool->idle_list));
-
- /* if we're reassociating, clear DISASSOCIATED */
- if (gcwq->trustee_state == TRUSTEE_RELEASE)
- gcwq->flags &= ~GCWQ_DISASSOCIATED;
-
- for_each_busy_worker(worker, i, pos, gcwq) {
- struct work_struct *rebind_work = &worker->rebind_work;
-
- /*
- * Rebind_work may race with future cpu hotplug
- * operations. Use a separate flag to mark that
- * rebinding is scheduled.
- */
- worker->flags |= WORKER_REBIND;
- worker->flags &= ~WORKER_UNBOUND;
-
- /* queue rebind_work, wq doesn't matter, use the default one */
- if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
- work_data_bits(rebind_work)))
- continue;
-
- debug_work_activate(rebind_work);
- insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
- worker->scheduled.next,
- work_color_to_flags(WORK_NO_COLOR));
- }
-
gcwq_release_management(gcwq);
/* notify completion */
wait_trustee_state(gcwq, TRUSTEE_DONE);
}
- /*
- * Either DISASSOCIATED is already cleared or no worker is
- * left on the gcwq. Safe to clear DISASSOCIATED without
- * claiming managers.
- */
+ spin_unlock_irq(&gcwq->lock);
+ gcwq_claim_management(gcwq);
+ spin_lock_irq(&gcwq->lock);
+
gcwq->flags &= ~GCWQ_DISASSOCIATED;
+ rebind_workers(gcwq);
+
+ gcwq_release_management(gcwq);
+
/*
* Trustee is done and there might be no worker left.
* Put the first_idle in and request a real manager to
ida_init(&pool->worker_ida);
}
+ init_waitqueue_head(&gcwq->rebind_hold);
+
gcwq->trustee_state = TRUSTEE_DONE;
init_waitqueue_head(&gcwq->trustee_wait);
}