* driver by Ilario Nardinocchi, which in turn is based on skeletonfb.
*
* TODO:
- * - support for 16/32 bpp needs fixing (funky bootup penguin)
* - multihead support (basically need to support an array of fb_infos)
* - support other architectures (PPC, Alpha); does the fact that the VGA
* core can be accessed only thru I/O (not memory mapped) complicate
static inline void gra_outb(struct tdfx_par *par, u32 idx, u8 val)
{
vga_outb(par, GRA_I, idx);
+ wmb();
vga_outb(par, GRA_D, val);
+ wmb();
}
static inline void seq_outb(struct tdfx_par *par, u32 idx, u8 val)
{
vga_outb(par, SEQ_I, idx);
+ wmb();
vga_outb(par, SEQ_D, val);
+ wmb();
}
static inline u8 seq_inb(struct tdfx_par *par, u32 idx)
{
vga_outb(par, SEQ_I, idx);
+ mb();
return vga_inb(par, SEQ_D);
}
static inline void crt_outb(struct tdfx_par *par, u32 idx, u8 val)
{
vga_outb(par, CRT_I, idx);
+ wmb();
vga_outb(par, CRT_D, val);
+ wmb();
}
static inline u8 crt_inb(struct tdfx_par *par, u32 idx)
{
vga_outb(par, CRT_I, idx);
+ mb();
return vga_inb(par, CRT_D);
}
static inline void vga_enable_palette(struct tdfx_par *par)
{
vga_inb(par, IS1_R);
+ mb();
vga_outb(par, ATT_IW, 0x20);
}
{
banshee_make_room(par, 2);
tdfx_outl(par, DACADDR, regno);
+ /* read after write makes it working */
+ tdfx_inl(par, DACADDR);
tdfx_outl(par, DACDATA, c);
}
if (regno >= info->cmap.len || regno > 255)
return 1;
+ /* grayscale works only partially under directcolor */
+ if (info->var.grayscale) {
+ /* grayscale = 0.30*R + 0.59*G + 0.11*B */
+ red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8;
+ }
+
switch (info->fix.visual) {
case FB_VISUAL_PSEUDOCOLOR:
rgbcol =(((u32)red & 0xff00) << 8) |