* suspend/resume support
* DPMS support
-Text mode is supported even in higher resolutions, but there is limitation
-to lower pixclocks (maximum between 50-60 MHz, depending on specific hardware).
-This limitation is not enforced by driver. Text mode supports 8bit wide fonts
-only (hardware limitation) and 16bit tall fonts (driver limitation).
+Text mode is supported even in higher resolutions, but there is limitation to
+lower pixclocks (maximum usually between 50-60 MHz, depending on specific
+hardware, i get best results from plain S3 Trio32 card - about 75 MHz). This
+limitation is not enforced by driver. Text mode supports 8bit wide fonts only
+(hardware limitation) and 16bit tall fonts (driver limitation). Text mode
+support is broken on S3 Trio64 V2/DX.
There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
==========
* cursor disable in text mode doesn't work
+ * text mode broken on S3 Trio64 V2/DX
+
--
Ondrej Zajicek <santiago@crfreenet.org>
static const struct svga_pll s3_pll = {3, 129, 3, 33, 0, 3,
- 60000, 240000, 14318};
+ 35000, 240000, 14318};
static const int s3_memsizes[] = {4096, 0, 3072, 8192, 2048, 6144, 1024, 512};
{
u16 m, n, r;
u8 regval;
+ int rv;
- svga_compute_pll(&s3_pll, 1000000000 / pixclock, &m, &n, &r, info->node);
+ rv = svga_compute_pll(&s3_pll, 1000000000 / pixclock, &m, &n, &r, info->node);
+ if (rv < 0) {
+ printk(KERN_ERR "fb%d: cannot set requested pixclock, keeping old value\n", info->node);
+ return;
+ }
/* Set VGA misc register */
regval = vga_r(NULL, VGA_MIS_R);
break;
case 16:
if (regno >= 16)
- return -EINVAL;
+ return 0;
if (fb->var.green.length == 5)
((u32*)fb->pseudo_palette)[regno] = ((red & 0xF800) >> 1) |
case 24:
case 32:
if (regno >= 16)
- return -EINVAL;
+ return 0;
- ((u32*)fb->pseudo_palette)[regno] = ((transp & 0xFF00) << 16) | ((red & 0xFF00) << 8) |
+ ((u32*)fb->pseudo_palette)[regno] = ((red & 0xFF00) << 8) |
(green & 0xFF00) | ((blue & 0xFF00) >> 8);
break;
default:
unsigned int offset;
- /* Validate the offsets */
- if ((var->xoffset + var->xres) > var->xres_virtual)
- return -EINVAL;
- if ((var->yoffset + var->yres) > var->yres_virtual)
- return -EINVAL;
-
/* Calculate the offset */
if (var->bits_per_pixel == 0) {
offset = (var->yoffset / 16) * (var->xres_virtual / 2) + (var->xoffset / 2);