drm/exynos: use DIV_ROUND_CLOSEST to find the closest div
authorChanho Park <chanho61.park@samsung.com>
Thu, 11 Feb 2016 14:11:20 +0000 (23:11 +0900)
committerInki Dae <daeinki@gmail.com>
Tue, 1 Mar 2016 14:37:21 +0000 (23:37 +0900)
This patch uses DIV_ROUND_CLOSEST instead of DIV_ROUND_UP
The DIV_ROUND_CLOSEST can be used to find the closest integer
value when we divide some integers.

Signed-off-by: Chanho Park <chanho61.park@samsung.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
drivers/gpu/drm/exynos/exynos_drm_fimd.c

index 70194d0e4fe408f75c2e88912560fb9fa059db79..11616dfbc7092d184e2d2652c5353b361712d4d5 100644 (file)
@@ -380,7 +380,7 @@ static u32 fimd_calc_clkdiv(struct fimd_context *ctx,
        }
 
        /* Find the clock divider value that gets us closest to ideal_clk */
-       clkdiv = DIV_ROUND_UP(clk_get_rate(ctx->lcd_clk), ideal_clk);
+       clkdiv = DIV_ROUND_CLOSEST(clk_get_rate(ctx->lcd_clk), ideal_clk);
 
        return (clkdiv < 0x100) ? clkdiv : 0xff;
 }