# Makefile for x86_64-specific library files.
#
-CFLAGS_csum-partial.o := -funroll-loops
+CFLAGS_csum-partial_64.o := -funroll-loops
obj-y := io.o iomap_copy_64.o
obj-$(CONFIG_SMP) += msr-on-cpu.o
-lib-y := csum-partial.o csum-copy_64.o csum-wrappers_64.o delay_64.o \
+lib-y := csum-partial_64.o csum-copy_64.o csum-wrappers_64.o delay_64.o \
usercopy_64.o getuser_64.o putuser_64.o \
thunk_64.o clear_page_64.o copy_page_64.o bitstr_64.o bitops_64.o
lib-y += memcpy_64.o memmove_64.o memset.o copy_user.o rwlock_64.o copy_user_nocache_64.o
+++ /dev/null
-/*
- * arch/x86_64/lib/csum-partial.c
- *
- * This file contains network checksum routines that are better done
- * in an architecture-specific manner due to speed.
- */
-
-#include <linux/compiler.h>
-#include <linux/module.h>
-#include <asm/checksum.h>
-
-static inline unsigned short from32to16(unsigned a)
-{
- unsigned short b = a >> 16;
- asm("addw %w2,%w0\n\t"
- "adcw $0,%w0\n"
- : "=r" (b)
- : "0" (b), "r" (a));
- return b;
-}
-
-/*
- * Do a 64-bit checksum on an arbitrary memory area.
- * Returns a 32bit checksum.
- *
- * This isn't as time critical as it used to be because many NICs
- * do hardware checksumming these days.
- *
- * Things tried and found to not make it faster:
- * Manual Prefetching
- * Unrolling to an 128 bytes inner loop.
- * Using interleaving with more registers to break the carry chains.
- */
-static unsigned do_csum(const unsigned char *buff, unsigned len)
-{
- unsigned odd, count;
- unsigned long result = 0;
-
- if (unlikely(len == 0))
- return result;
- odd = 1 & (unsigned long) buff;
- if (unlikely(odd)) {
- result = *buff << 8;
- len--;
- buff++;
- }
- count = len >> 1; /* nr of 16-bit words.. */
- if (count) {
- if (2 & (unsigned long) buff) {
- result += *(unsigned short *)buff;
- count--;
- len -= 2;
- buff += 2;
- }
- count >>= 1; /* nr of 32-bit words.. */
- if (count) {
- unsigned long zero;
- unsigned count64;
- if (4 & (unsigned long) buff) {
- result += *(unsigned int *) buff;
- count--;
- len -= 4;
- buff += 4;
- }
- count >>= 1; /* nr of 64-bit words.. */
-
- /* main loop using 64byte blocks */
- zero = 0;
- count64 = count >> 3;
- while (count64) {
- asm("addq 0*8(%[src]),%[res]\n\t"
- "adcq 1*8(%[src]),%[res]\n\t"
- "adcq 2*8(%[src]),%[res]\n\t"
- "adcq 3*8(%[src]),%[res]\n\t"
- "adcq 4*8(%[src]),%[res]\n\t"
- "adcq 5*8(%[src]),%[res]\n\t"
- "adcq 6*8(%[src]),%[res]\n\t"
- "adcq 7*8(%[src]),%[res]\n\t"
- "adcq %[zero],%[res]"
- : [res] "=r" (result)
- : [src] "r" (buff), [zero] "r" (zero),
- "[res]" (result));
- buff += 64;
- count64--;
- }
-
- /* last upto 7 8byte blocks */
- count %= 8;
- while (count) {
- asm("addq %1,%0\n\t"
- "adcq %2,%0\n"
- : "=r" (result)
- : "m" (*(unsigned long *)buff),
- "r" (zero), "0" (result));
- --count;
- buff += 8;
- }
- result = add32_with_carry(result>>32,
- result&0xffffffff);
-
- if (len & 4) {
- result += *(unsigned int *) buff;
- buff += 4;
- }
- }
- if (len & 2) {
- result += *(unsigned short *) buff;
- buff += 2;
- }
- }
- if (len & 1)
- result += *buff;
- result = add32_with_carry(result>>32, result & 0xffffffff);
- if (unlikely(odd)) {
- result = from32to16(result);
- result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
- }
- return result;
-}
-
-/*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 64-bit boundary
- */
-__wsum csum_partial(const void *buff, int len, __wsum sum)
-{
- return (__force __wsum)add32_with_carry(do_csum(buff, len),
- (__force u32)sum);
-}
-
-EXPORT_SYMBOL(csum_partial);
-
-/*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
-__sum16 ip_compute_csum(const void *buff, int len)
-{
- return csum_fold(csum_partial(buff,len,0));
-}
-EXPORT_SYMBOL(ip_compute_csum);
-
--- /dev/null
+/*
+ * arch/x86_64/lib/csum-partial.c
+ *
+ * This file contains network checksum routines that are better done
+ * in an architecture-specific manner due to speed.
+ */
+
+#include <linux/compiler.h>
+#include <linux/module.h>
+#include <asm/checksum.h>
+
+static inline unsigned short from32to16(unsigned a)
+{
+ unsigned short b = a >> 16;
+ asm("addw %w2,%w0\n\t"
+ "adcw $0,%w0\n"
+ : "=r" (b)
+ : "0" (b), "r" (a));
+ return b;
+}
+
+/*
+ * Do a 64-bit checksum on an arbitrary memory area.
+ * Returns a 32bit checksum.
+ *
+ * This isn't as time critical as it used to be because many NICs
+ * do hardware checksumming these days.
+ *
+ * Things tried and found to not make it faster:
+ * Manual Prefetching
+ * Unrolling to an 128 bytes inner loop.
+ * Using interleaving with more registers to break the carry chains.
+ */
+static unsigned do_csum(const unsigned char *buff, unsigned len)
+{
+ unsigned odd, count;
+ unsigned long result = 0;
+
+ if (unlikely(len == 0))
+ return result;
+ odd = 1 & (unsigned long) buff;
+ if (unlikely(odd)) {
+ result = *buff << 8;
+ len--;
+ buff++;
+ }
+ count = len >> 1; /* nr of 16-bit words.. */
+ if (count) {
+ if (2 & (unsigned long) buff) {
+ result += *(unsigned short *)buff;
+ count--;
+ len -= 2;
+ buff += 2;
+ }
+ count >>= 1; /* nr of 32-bit words.. */
+ if (count) {
+ unsigned long zero;
+ unsigned count64;
+ if (4 & (unsigned long) buff) {
+ result += *(unsigned int *) buff;
+ count--;
+ len -= 4;
+ buff += 4;
+ }
+ count >>= 1; /* nr of 64-bit words.. */
+
+ /* main loop using 64byte blocks */
+ zero = 0;
+ count64 = count >> 3;
+ while (count64) {
+ asm("addq 0*8(%[src]),%[res]\n\t"
+ "adcq 1*8(%[src]),%[res]\n\t"
+ "adcq 2*8(%[src]),%[res]\n\t"
+ "adcq 3*8(%[src]),%[res]\n\t"
+ "adcq 4*8(%[src]),%[res]\n\t"
+ "adcq 5*8(%[src]),%[res]\n\t"
+ "adcq 6*8(%[src]),%[res]\n\t"
+ "adcq 7*8(%[src]),%[res]\n\t"
+ "adcq %[zero],%[res]"
+ : [res] "=r" (result)
+ : [src] "r" (buff), [zero] "r" (zero),
+ "[res]" (result));
+ buff += 64;
+ count64--;
+ }
+
+ /* last upto 7 8byte blocks */
+ count %= 8;
+ while (count) {
+ asm("addq %1,%0\n\t"
+ "adcq %2,%0\n"
+ : "=r" (result)
+ : "m" (*(unsigned long *)buff),
+ "r" (zero), "0" (result));
+ --count;
+ buff += 8;
+ }
+ result = add32_with_carry(result>>32,
+ result&0xffffffff);
+
+ if (len & 4) {
+ result += *(unsigned int *) buff;
+ buff += 4;
+ }
+ }
+ if (len & 2) {
+ result += *(unsigned short *) buff;
+ buff += 2;
+ }
+ }
+ if (len & 1)
+ result += *buff;
+ result = add32_with_carry(result>>32, result & 0xffffffff);
+ if (unlikely(odd)) {
+ result = from32to16(result);
+ result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
+ }
+ return result;
+}
+
+/*
+ * computes the checksum of a memory block at buff, length len,
+ * and adds in "sum" (32-bit)
+ *
+ * returns a 32-bit number suitable for feeding into itself
+ * or csum_tcpudp_magic
+ *
+ * this function must be called with even lengths, except
+ * for the last fragment, which may be odd
+ *
+ * it's best to have buff aligned on a 64-bit boundary
+ */
+__wsum csum_partial(const void *buff, int len, __wsum sum)
+{
+ return (__force __wsum)add32_with_carry(do_csum(buff, len),
+ (__force u32)sum);
+}
+
+EXPORT_SYMBOL(csum_partial);
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+__sum16 ip_compute_csum(const void *buff, int len)
+{
+ return csum_fold(csum_partial(buff,len,0));
+}
+EXPORT_SYMBOL(ip_compute_csum);
+