return ret;
}
+/*
+ * Power down the audio subsystem pmdown_time msecs after close is called.
+ * This is to ensure there are no pops or clicks in between any music tracks
+ * due to DAPM power cycling.
+ */
+static void close_delayed_work(struct work_struct *work)
+{
+ struct snd_soc_pcm_runtime *rtd =
+ container_of(work, struct snd_soc_pcm_runtime, delayed_work.work);
+ struct snd_soc_dai *codec_dai = rtd->codec_dai;
+
+ mutex_lock_nested(&rtd->pcm_mutex, rtd->pcm_subclass);
+
+ dev_dbg(rtd->dev, "ASoC: pop wq checking: %s status: %s waiting: %s\n",
+ codec_dai->driver->playback.stream_name,
+ codec_dai->playback_active ? "active" : "inactive",
+ rtd->pop_wait ? "yes" : "no");
+
+ /* are we waiting on this codec DAI stream */
+ if (rtd->pop_wait == 1) {
+ rtd->pop_wait = 0;
+ snd_soc_dapm_stream_event(rtd, SNDRV_PCM_STREAM_PLAYBACK,
+ SND_SOC_DAPM_STREAM_STOP);
+ }
+
+ mutex_unlock(&rtd->pcm_mutex);
+}
+
static int soc_compr_free(struct snd_compr_stream *cstream)
{
struct snd_soc_pcm_runtime *rtd = cstream->private_data;
return ret;
}
+ /* DAPM dai link stream work */
+ INIT_DELAYED_WORK(&rtd->delayed_work, close_delayed_work);
+
rtd->compr = compr;
compr->private_data = rtd;