#include <media/media-entity.h>
#include <media/media-device.h>
-/**
- * dev_dbg_obj - Prints in debug mode a change on some object
- *
- * @event_name: Name of the event to report. Could be __func__
- * @gobj: Pointer to the object
- *
- * Enabled only if DEBUG or CONFIG_DYNAMIC_DEBUG. Otherwise, it
- * won't produce any code.
- */
static inline const char *gobj_type(enum media_gobj_type type)
{
switch (type) {
}
};
+/**
+ * dev_dbg_obj - Prints in debug mode a change on some object
+ *
+ * @event_name: Name of the event to report. Could be __func__
+ * @gobj: Pointer to the object
+ *
+ * Enabled only if DEBUG or CONFIG_DYNAMIC_DEBUG. Otherwise, it
+ * won't produce any code.
+ */
static void dev_dbg_obj(const char *event_name, struct media_gobj *gobj)
{
#if defined(DEBUG) || defined (CONFIG_DYNAMIC_DEBUG)
#endif
}
-/**
- * media_gobj_create - Initialize a graph object
- *
- * @mdev: Pointer to the media_device that contains the object
- * @type: Type of the object
- * @gobj: Pointer to the object
- *
- * This routine initializes the embedded struct media_gobj inside a
- * media graph object. It is called automatically if media_*_create()
- * calls are used. However, if the object (entity, link, pad, interface)
- * is embedded on some other object, this function should be called before
- * registering the object at the media controller.
- */
void media_gobj_create(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj)
dev_dbg_obj(__func__, gobj);
}
-/**
- * media_gobj_destroy - Stop using a graph object on a media device
- *
- * @graph_obj: Pointer to the object
- *
- * This should be called at media_device_unregister_*() routines
- */
void media_gobj_destroy(struct media_gobj *gobj)
{
dev_dbg_obj(__func__, gobj);
list_del(&gobj->list);
}
-/**
- * media_entity_pads_init - Initialize a media entity
- *
- * @num_pads: Total number of sink and source pads.
- * @pads: Array of 'num_pads' pads.
- *
- * The total number of pads is an intrinsic property of entities known by the
- * entity driver, while the total number of links depends on hardware design
- * and is an extrinsic property unknown to the entity driver. However, in most
- * use cases the number of links can safely be assumed to be equal to or
- * larger than the number of pads.
- *
- * For those reasons the links array can be preallocated based on the number
- * of pads and will be reallocated later if extra links need to be created.
- *
- * This function allocates a links array with enough space to hold at least
- * 'num_pads' elements. The media_entity::max_links field will be set to the
- * number of allocated elements.
- *
- * The pads array is managed by the entity driver and passed to
- * media_entity_pads_init() where its pointer will be stored in the entity structure.
- */
-int
-media_entity_pads_init(struct media_entity *entity, u16 num_pads,
- struct media_pad *pads)
+int media_entity_pads_init(struct media_entity *entity, u16 num_pads,
+ struct media_pad *pads)
{
struct media_device *mdev = entity->graph_obj.mdev;
unsigned int i;
#define link_top(en) ((en)->stack[(en)->top].link)
#define stack_top(en) ((en)->stack[(en)->top].entity)
-/**
- * media_entity_graph_walk_start - Start walking the media graph at a given entity
- * @graph: Media graph structure that will be used to walk the graph
- * @entity: Starting entity
- *
- * This function initializes the graph traversal structure to walk the entities
- * graph starting at the given entity. The traversal structure must not be
- * modified by the caller during graph traversal. When done the structure can
- * safely be freed.
- */
void media_entity_graph_walk_start(struct media_entity_graph *graph,
struct media_entity *entity)
{
}
EXPORT_SYMBOL_GPL(media_entity_graph_walk_start);
-/**
- * media_entity_graph_walk_next - Get the next entity in the graph
- * @graph: Media graph structure
- *
- * Perform a depth-first traversal of the given media entities graph.
- *
- * The graph structure must have been previously initialized with a call to
- * media_entity_graph_walk_start().
- *
- * Return the next entity in the graph or NULL if the whole graph have been
- * traversed.
- */
struct media_entity *
media_entity_graph_walk_next(struct media_entity_graph *graph)
{
* Pipeline management
*/
-/**
- * media_entity_pipeline_start - Mark a pipeline as streaming
- * @entity: Starting entity
- * @pipe: Media pipeline to be assigned to all entities in the pipeline.
- *
- * Mark all entities connected to a given entity through enabled links, either
- * directly or indirectly, as streaming. The given pipeline object is assigned to
- * every entity in the pipeline and stored in the media_entity pipe field.
- *
- * Calls to this function can be nested, in which case the same number of
- * media_entity_pipeline_stop() calls will be required to stop streaming. The
- * pipeline pointer must be identical for all nested calls to
- * media_entity_pipeline_start().
- */
__must_check int media_entity_pipeline_start(struct media_entity *entity,
struct media_pipeline *pipe)
{
}
EXPORT_SYMBOL_GPL(media_entity_pipeline_start);
-/**
- * media_entity_pipeline_stop - Mark a pipeline as not streaming
- * @entity: Starting entity
- *
- * Mark all entities connected to a given entity through enabled links, either
- * directly or indirectly, as not streaming. The media_entity pipe field is
- * reset to NULL.
- *
- * If multiple calls to media_entity_pipeline_start() have been made, the same
- * number of calls to this function are required to mark the pipeline as not
- * streaming.
- */
void media_entity_pipeline_stop(struct media_entity *entity)
{
struct media_device *mdev = entity->graph_obj.mdev;
* Module use count
*/
-/*
- * media_entity_get - Get a reference to the parent module
- * @entity: The entity
- *
- * Get a reference to the parent media device module.
- *
- * The function will return immediately if @entity is NULL.
- *
- * Return a pointer to the entity on success or NULL on failure.
- */
struct media_entity *media_entity_get(struct media_entity *entity)
{
if (entity == NULL)
}
EXPORT_SYMBOL_GPL(media_entity_get);
-/*
- * media_entity_put - Release the reference to the parent module
- * @entity: The entity
- *
- * Release the reference count acquired by media_entity_get().
- *
- * The function will return immediately if @entity is NULL.
- */
void media_entity_put(struct media_entity *entity)
{
if (entity == NULL)
return 0;
}
-/**
- * __media_entity_setup_link - Configure a media link
- * @link: The link being configured
- * @flags: Link configuration flags
- *
- * The bulk of link setup is handled by the two entities connected through the
- * link. This function notifies both entities of the link configuration change.
- *
- * If the link is immutable or if the current and new configuration are
- * identical, return immediately.
- *
- * The user is expected to hold link->source->parent->mutex. If not,
- * media_entity_setup_link() should be used instead.
- */
int __media_entity_setup_link(struct media_link *link, u32 flags)
{
const u32 mask = MEDIA_LNK_FL_ENABLED;
}
EXPORT_SYMBOL_GPL(media_entity_setup_link);
-/**
- * media_entity_find_link - Find a link between two pads
- * @source: Source pad
- * @sink: Sink pad
- *
- * Return a pointer to the link between the two entities. If no such link
- * exists, return NULL.
- */
struct media_link *
media_entity_find_link(struct media_pad *source, struct media_pad *sink)
{
}
EXPORT_SYMBOL_GPL(media_entity_find_link);
-/**
- * media_entity_remote_pad - Find the pad at the remote end of a link
- * @pad: Pad at the local end of the link
- *
- * Search for a remote pad connected to the given pad by iterating over all
- * links originating or terminating at that pad until an enabled link is found.
- *
- * Return a pointer to the pad at the remote end of the first found enabled
- * link, or NULL if no enabled link has been found.
- */
struct media_pad *media_entity_remote_pad(struct media_pad *pad)
{
struct media_link *link;
#define intf_to_devnode(intf) \
container_of(intf, struct media_intf_devnode, intf)
+/**
+ * media_gobj_create - Initialize a graph object
+ *
+ * @mdev: Pointer to the media_device that contains the object
+ * @type: Type of the object
+ * @gobj: Pointer to the graph object
+ *
+ * This routine initializes the embedded struct media_gobj inside a
+ * media graph object. It is called automatically if media_*_create()
+ * calls are used. However, if the object (entity, link, pad, interface)
+ * is embedded on some other object, this function should be called before
+ * registering the object at the media controller.
+ */
void media_gobj_create(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj);
+
+/**
+ * media_gobj_destroy - Stop using a graph object on a media device
+ *
+ * @gobj: Pointer to the graph object
+ *
+ * This should be called by all routines like media_device_unregister()
+ * that remove/destroy media graph objects.
+ */
void media_gobj_destroy(struct media_gobj *gobj);
/**
* media_entity_pads_init() - Initialize the entity pads
*
* @entity: entity where the pads belong
- * @num_pads: number of pads to be initialized
- * @pads: pads array
+ * @num_pads: total number of sink and source pads
+ * @pads: Array of @num_pads pads.
+ *
+ * The pads array is managed by the entity driver and passed to
+ * media_entity_pads_init() where its pointer will be stored in the entity
+ * structure.
*
* If no pads are needed, drivers could either directly fill
* &media_entity->@num_pads with 0 and &media_entity->@pads with NULL or call
*/
void media_entity_remove_links(struct media_entity *entity);
+/**
+ * __media_entity_setup_link - Configure a media link without locking
+ * @link: The link being configured
+ * @flags: Link configuration flags
+ *
+ * The bulk of link setup is handled by the two entities connected through the
+ * link. This function notifies both entities of the link configuration change.
+ *
+ * If the link is immutable or if the current and new configuration are
+ * identical, return immediately.
+ *
+ * The user is expected to hold link->source->parent->mutex. If not,
+ * media_entity_setup_link() should be used instead.
+ */
int __media_entity_setup_link(struct media_link *link, u32 flags);
/**
* on media_create_intf_link(), for interface to entity links.
*/
int media_entity_setup_link(struct media_link *link, u32 flags);
+
+/**
+ * media_entity_find_link - Find a link between two pads
+ * @source: Source pad
+ * @sink: Sink pad
+ *
+ * Return a pointer to the link between the two entities. If no such link
+ * exists, return NULL.
+ */
struct media_link *media_entity_find_link(struct media_pad *source,
struct media_pad *sink);
+
+/**
+ * media_entity_remote_pad - Find the pad at the remote end of a link
+ * @pad: Pad at the local end of the link
+ *
+ * Search for a remote pad connected to the given pad by iterating over all
+ * links originating or terminating at that pad until an enabled link is found.
+ *
+ * Return a pointer to the pad at the remote end of the first found enabled
+ * link, or NULL if no enabled link has been found.
+ */
struct media_pad *media_entity_remote_pad(struct media_pad *pad);
+/**
+ * media_entity_get - Get a reference to the parent module
+ *
+ * @entity: The entity
+ *
+ * Get a reference to the parent media device module.
+ *
+ * The function will return immediately if @entity is NULL.
+ *
+ * Return a pointer to the entity on success or NULL on failure.
+ */
struct media_entity *media_entity_get(struct media_entity *entity);
+
+/**
+ * media_entity_put - Release the reference to the parent module
+ *
+ * @entity: The entity
+ *
+ * Release the reference count acquired by media_entity_get().
+ *
+ * The function will return immediately if @entity is NULL.
+ */
void media_entity_put(struct media_entity *entity);
+/**
+ * media_entity_graph_walk_start - Start walking the media graph at a given entity
+ * @graph: Media graph structure that will be used to walk the graph
+ * @entity: Starting entity
+ *
+ * This function initializes the graph traversal structure to walk the entities
+ * graph starting at the given entity. The traversal structure must not be
+ * modified by the caller during graph traversal. When done the structure can
+ * safely be freed.
+ */
void media_entity_graph_walk_start(struct media_entity_graph *graph,
struct media_entity *entity);
+
+/**
+ * media_entity_graph_walk_next - Get the next entity in the graph
+ * @graph: Media graph structure
+ *
+ * Perform a depth-first traversal of the given media entities graph.
+ *
+ * The graph structure must have been previously initialized with a call to
+ * media_entity_graph_walk_start().
+ *
+ * Return the next entity in the graph or NULL if the whole graph have been
+ * traversed.
+ */
struct media_entity *
media_entity_graph_walk_next(struct media_entity_graph *graph);
+
+/**
+ * media_entity_pipeline_start - Mark a pipeline as streaming
+ * @entity: Starting entity
+ * @pipe: Media pipeline to be assigned to all entities in the pipeline.
+ *
+ * Mark all entities connected to a given entity through enabled links, either
+ * directly or indirectly, as streaming. The given pipeline object is assigned to
+ * every entity in the pipeline and stored in the media_entity pipe field.
+ *
+ * Calls to this function can be nested, in which case the same number of
+ * media_entity_pipeline_stop() calls will be required to stop streaming. The
+ * pipeline pointer must be identical for all nested calls to
+ * media_entity_pipeline_start().
+ */
__must_check int media_entity_pipeline_start(struct media_entity *entity,
struct media_pipeline *pipe);
+
+/**
+ * media_entity_pipeline_stop - Mark a pipeline as not streaming
+ * @entity: Starting entity
+ *
+ * Mark all entities connected to a given entity through enabled links, either
+ * directly or indirectly, as not streaming. The media_entity pipe field is
+ * reset to NULL.
+ *
+ * If multiple calls to media_entity_pipeline_start() have been made, the same
+ * number of calls to this function are required to mark the pipeline as not
+ * streaming.
+ */
void media_entity_pipeline_stop(struct media_entity *entity);
/**