.. and other arrays with components larger than 2 terabytes.
We use a "long" rather than a "sector_t" in part of the bitmap
size calculations, which is sad.
Reported-by: "Mario 'BitKoenig' Holbe" <Mario.Holbe@TU-Ilmenau.DE>
Signed-off-by: NeilBrown <neilb@suse.de>
int bitmap_create(mddev_t *mddev)
{
struct bitmap *bitmap;
- unsigned long blocks = mddev->resync_max_sectors;
+ sector_t blocks = mddev->resync_max_sectors;
unsigned long chunks;
unsigned long pages;
struct file *file = mddev->bitmap_file;
bitmap->chunkshift = ffz(~bitmap->chunksize);
/* now that chunksize and chunkshift are set, we can use these macros */
- chunks = (blocks + CHUNK_BLOCK_RATIO(bitmap) - 1) /
- CHUNK_BLOCK_RATIO(bitmap);
+ chunks = (blocks + CHUNK_BLOCK_RATIO(bitmap) - 1) >>
+ CHUNK_BLOCK_SHIFT(bitmap);
pages = (chunks + PAGE_COUNTER_RATIO - 1) / PAGE_COUNTER_RATIO;
BUG_ON(!pages);