The rotation property is shared by multiple drivers, so it makes sense
to store the rotation value (for atomic-converted drivers) in the common
plane state so that core code can eventually access it as well.
Cc: dri-devel@lists.freedesktop.org
Suggested-by: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
state->src_w = val;
} else if (property == config->prop_src_h) {
state->src_h = val;
+ } else if (property == config->rotation_property) {
+ state->rotation = val;
} else if (plane->funcs->atomic_set_property) {
return plane->funcs->atomic_set_property(plane, state,
property, val);
uint32_t src_x, src_y;
uint32_t src_h, src_w;
+ /* Plane rotation */
+ unsigned int rotation;
+
struct drm_atomic_state *state;
};