drm/omap: fix fbdev pix format to support all platforms
authorTomi Valkeinen <tomi.valkeinen@ti.com>
Tue, 8 Dec 2015 16:32:14 +0000 (18:32 +0200)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Mon, 14 Dec 2015 08:00:22 +0000 (10:00 +0200)
omap_fbdev always creates a framebuffer with ARGB8888 pixel format. On
OMAP3 we have VIDEO1 overlay that does not support ARGB8888, and on
OMAP2 none of the overlays support ARGB888.

This patch changes the omap_fbdev's fb to XRGB8888, which is supported
by all platforms.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Tested-by: H. Nikolaus Schaller <hns@goldelico.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
drivers/gpu/drm/omapdrm/omap_fbdev.c

index b8e4cdec28c363c7e5c10881be4ea61461023ace..24f92bea39c7d731365be1464b5b551f3a278f49 100644 (file)
@@ -112,11 +112,8 @@ static int omap_fbdev_create(struct drm_fb_helper *helper,
        dma_addr_t paddr;
        int ret;
 
-       /* only doing ARGB32 since this is what is needed to alpha-blend
-        * with video overlays:
-        */
        sizes->surface_bpp = 32;
-       sizes->surface_depth = 32;
+       sizes->surface_depth = 24;
 
        DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width,
                        sizes->surface_height, sizes->surface_bpp,