Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
func(has_resource_streamer) sep \
func(has_rc6) sep \
func(has_rc6p) sep \
+ func(has_dp_mst) sep \
func(has_pipe_cxsr) sep \
func(has_hotplug) sep \
func(cursor_needs_physical) sep \
#define HAS_IPS(dev) (IS_HSW_ULT(dev) || IS_BROADWELL(dev))
-#define HAS_DP_MST(dev) (IS_HASWELL(dev) || IS_BROADWELL(dev) || \
- INTEL_INFO(dev)->gen >= 9)
+#define HAS_DP_MST(dev) (INTEL_INFO(dev)->has_dp_mst)
#define HAS_DDI(dev) (INTEL_INFO(dev)->has_ddi)
#define HAS_FPGA_DBG_UNCLAIMED(dev) (INTEL_INFO(dev)->has_fpga_dbg)
.has_fpga_dbg = 1, \
.has_psr = 1, \
.has_resource_streamer = 1, \
+ .has_dp_mst = 1, \
.has_rc6p = 0 /* RC6p removed-by HSW */, \
.has_runtime_pm = 1
.has_csr = 1,
.has_resource_streamer = 1,
.has_rc6 = 1,
+ .has_dp_mst = 1,
GEN_DEFAULT_PIPEOFFSETS,
IVB_CURSOR_OFFSETS,
BDW_COLORS,