This is required by the spec, and without this some 3D programs will
hang after resume from RC6 we enable that.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
}
}
+
+ if (IS_G4X(dev) || IS_IRONLAKE(dev)) {
+ BEGIN_LP_RING(2);
+ OUT_RING(MI_FLUSH | MI_NO_WRITE_FLUSH | MI_INVALIDATE_ISP);
+ OUT_RING(MI_NOOP);
+ ADVANCE_LP_RING();
+ }
i915_emit_breadcrumb(dev);
return 0;
#define MI_NO_WRITE_FLUSH (1 << 2)
#define MI_SCENE_COUNT (1 << 3) /* just increment scene count */
#define MI_END_SCENE (1 << 4) /* flush binner and incr scene count */
+#define MI_INVALIDATE_ISP (1 << 5) /* invalidate indirect state pointers */
#define MI_BATCH_BUFFER_END MI_INSTR(0x0a, 0)
#define MI_REPORT_HEAD MI_INSTR(0x07, 0)
#define MI_OVERLAY_FLIP MI_INSTR(0x11,0)
intel_ring_advance(dev, ring);
}
+ if (IS_G4X(dev) || IS_IRONLAKE(dev)) {
+ intel_ring_begin(dev, ring, 2);
+ intel_ring_emit(dev, ring, MI_FLUSH |
+ MI_NO_WRITE_FLUSH |
+ MI_INVALIDATE_ISP );
+ intel_ring_emit(dev, ring, MI_NOOP);
+ intel_ring_advance(dev, ring);
+ }
/* XXX breadcrumb */
+
return 0;
}