This function is more complicated than it needs to be because of the
consts. It's not worth saving them when we drop the consts anyway
when we return (void *)name_ptr.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Cc: Ian Abbott <abbotti@mev.co.uk>
Cc:
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
* that register their supported board names */
static void *comedi_recognize(struct comedi_driver *driv, const char *name)
{
- unsigned i;
- const char *const *name_ptr = driv->board_name;
+ char **name_ptr = (char **)driv->board_name;
+ int i;
+
for (i = 0; i < driv->num_names; i++) {
if (strcmp(*name_ptr, name) == 0)
- return (void *)name_ptr;
- name_ptr =
- (const char *const *)((const char *)name_ptr +
- driv->offset);
+ return name_ptr;
+ name_ptr = (void *)name_ptr + driv->offset;
}
return NULL;