return done.executed ? done.ret : -ENOENT;
}
+/* This controls the threads on each CPU. */
+enum multi_stop_state {
+ /* Dummy starting state for thread. */
+ MULTI_STOP_NONE,
+ /* Awaiting everyone to be scheduled. */
+ MULTI_STOP_PREPARE,
+ /* Disable interrupts. */
+ MULTI_STOP_DISABLE_IRQ,
+ /* Run the function */
+ MULTI_STOP_RUN,
+ /* Exit */
+ MULTI_STOP_EXIT,
+};
+
+struct multi_stop_data {
+ int (*fn)(void *);
+ void *data;
+ /* Like num_online_cpus(), but hotplug cpu uses us, so we need this. */
+ unsigned int num_threads;
+ const struct cpumask *active_cpus;
+
+ enum multi_stop_state state;
+ atomic_t thread_ack;
+};
+
+static void set_state(struct multi_stop_data *msdata,
+ enum multi_stop_state newstate)
+{
+ /* Reset ack counter. */
+ atomic_set(&msdata->thread_ack, msdata->num_threads);
+ smp_wmb();
+ msdata->state = newstate;
+}
+
+/* Last one to ack a state moves to the next state. */
+static void ack_state(struct multi_stop_data *msdata)
+{
+ if (atomic_dec_and_test(&msdata->thread_ack))
+ set_state(msdata, msdata->state + 1);
+}
+
+/* This is the cpu_stop function which stops the CPU. */
+static int multi_cpu_stop(void *data)
+{
+ struct multi_stop_data *msdata = data;
+ enum multi_stop_state curstate = MULTI_STOP_NONE;
+ int cpu = smp_processor_id(), err = 0;
+ unsigned long flags;
+ bool is_active;
+
+ /*
+ * When called from stop_machine_from_inactive_cpu(), irq might
+ * already be disabled. Save the state and restore it on exit.
+ */
+ local_save_flags(flags);
+
+ if (!msdata->active_cpus)
+ is_active = cpu == cpumask_first(cpu_online_mask);
+ else
+ is_active = cpumask_test_cpu(cpu, msdata->active_cpus);
+
+ /* Simple state machine */
+ do {
+ /* Chill out and ensure we re-read multi_stop_state. */
+ cpu_relax();
+ if (msdata->state != curstate) {
+ curstate = msdata->state;
+ switch (curstate) {
+ case MULTI_STOP_DISABLE_IRQ:
+ local_irq_disable();
+ hard_irq_disable();
+ break;
+ case MULTI_STOP_RUN:
+ if (is_active)
+ err = msdata->fn(msdata->data);
+ break;
+ default:
+ break;
+ }
+ ack_state(msdata);
+ }
+ } while (curstate != MULTI_STOP_EXIT);
+
+ local_irq_restore(flags);
+ return err;
+}
+
+struct irq_cpu_stop_queue_work_info {
+ int cpu1;
+ int cpu2;
+ struct cpu_stop_work *work1;
+ struct cpu_stop_work *work2;
+};
+
+/*
+ * This function is always run with irqs and preemption disabled.
+ * This guarantees that both work1 and work2 get queued, before
+ * our local migrate thread gets the chance to preempt us.
+ */
+static void irq_cpu_stop_queue_work(void *arg)
+{
+ struct irq_cpu_stop_queue_work_info *info = arg;
+ cpu_stop_queue_work(info->cpu1, info->work1);
+ cpu_stop_queue_work(info->cpu2, info->work2);
+}
+
+/**
+ * stop_two_cpus - stops two cpus
+ * @cpu1: the cpu to stop
+ * @cpu2: the other cpu to stop
+ * @fn: function to execute
+ * @arg: argument to @fn
+ *
+ * Stops both the current and specified CPU and runs @fn on one of them.
+ *
+ * returns when both are completed.
+ */
+int stop_two_cpus(unsigned int cpu1, unsigned int cpu2, cpu_stop_fn_t fn, void *arg)
+{
+ int call_cpu;
+ struct cpu_stop_done done;
+ struct cpu_stop_work work1, work2;
+ struct irq_cpu_stop_queue_work_info call_args;
+ struct multi_stop_data msdata = {
+ .fn = fn,
+ .data = arg,
+ .num_threads = 2,
+ .active_cpus = cpumask_of(cpu1),
+ };
+
+ work1 = work2 = (struct cpu_stop_work){
+ .fn = multi_cpu_stop,
+ .arg = &msdata,
+ .done = &done
+ };
+
+ call_args = (struct irq_cpu_stop_queue_work_info){
+ .cpu1 = cpu1,
+ .cpu2 = cpu2,
+ .work1 = &work1,
+ .work2 = &work2,
+ };
+
+ cpu_stop_init_done(&done, 2);
+ set_state(&msdata, MULTI_STOP_PREPARE);
+
+ /*
+ * Queuing needs to be done by the lowest numbered CPU, to ensure
+ * that works are always queued in the same order on every CPU.
+ * This prevents deadlocks.
+ */
+ call_cpu = min(cpu1, cpu2);
+
+ smp_call_function_single(call_cpu, &irq_cpu_stop_queue_work,
+ &call_args, 0);
+
+ wait_for_completion(&done.completion);
+ return done.executed ? done.ret : -ENOENT;
+}
+
/**
* stop_one_cpu_nowait - stop a cpu but don't wait for completion
* @cpu: cpu to stop
#ifdef CONFIG_STOP_MACHINE
-/* This controls the threads on each CPU. */
-enum stopmachine_state {
- /* Dummy starting state for thread. */
- STOPMACHINE_NONE,
- /* Awaiting everyone to be scheduled. */
- STOPMACHINE_PREPARE,
- /* Disable interrupts. */
- STOPMACHINE_DISABLE_IRQ,
- /* Run the function */
- STOPMACHINE_RUN,
- /* Exit */
- STOPMACHINE_EXIT,
-};
-
-struct stop_machine_data {
- int (*fn)(void *);
- void *data;
- /* Like num_online_cpus(), but hotplug cpu uses us, so we need this. */
- unsigned int num_threads;
- const struct cpumask *active_cpus;
-
- enum stopmachine_state state;
- atomic_t thread_ack;
-};
-
-static void set_state(struct stop_machine_data *smdata,
- enum stopmachine_state newstate)
-{
- /* Reset ack counter. */
- atomic_set(&smdata->thread_ack, smdata->num_threads);
- smp_wmb();
- smdata->state = newstate;
-}
-
-/* Last one to ack a state moves to the next state. */
-static void ack_state(struct stop_machine_data *smdata)
-{
- if (atomic_dec_and_test(&smdata->thread_ack))
- set_state(smdata, smdata->state + 1);
-}
-
-/* This is the cpu_stop function which stops the CPU. */
-static int stop_machine_cpu_stop(void *data)
-{
- struct stop_machine_data *smdata = data;
- enum stopmachine_state curstate = STOPMACHINE_NONE;
- int cpu = smp_processor_id(), err = 0;
- unsigned long flags;
- bool is_active;
-
- /*
- * When called from stop_machine_from_inactive_cpu(), irq might
- * already be disabled. Save the state and restore it on exit.
- */
- local_save_flags(flags);
-
- if (!smdata->active_cpus)
- is_active = cpu == cpumask_first(cpu_online_mask);
- else
- is_active = cpumask_test_cpu(cpu, smdata->active_cpus);
-
- /* Simple state machine */
- do {
- /* Chill out and ensure we re-read stopmachine_state. */
- cpu_relax();
- if (smdata->state != curstate) {
- curstate = smdata->state;
- switch (curstate) {
- case STOPMACHINE_DISABLE_IRQ:
- local_irq_disable();
- hard_irq_disable();
- break;
- case STOPMACHINE_RUN:
- if (is_active)
- err = smdata->fn(smdata->data);
- break;
- default:
- break;
- }
- ack_state(smdata);
- }
- } while (curstate != STOPMACHINE_EXIT);
-
- local_irq_restore(flags);
- return err;
-}
-
int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
{
- struct stop_machine_data smdata = { .fn = fn, .data = data,
- .num_threads = num_online_cpus(),
- .active_cpus = cpus };
+ struct multi_stop_data msdata = {
+ .fn = fn,
+ .data = data,
+ .num_threads = num_online_cpus(),
+ .active_cpus = cpus,
+ };
if (!stop_machine_initialized) {
/*
unsigned long flags;
int ret;
- WARN_ON_ONCE(smdata.num_threads != 1);
+ WARN_ON_ONCE(msdata.num_threads != 1);
local_irq_save(flags);
hard_irq_disable();
}
/* Set the initial state and stop all online cpus. */
- set_state(&smdata, STOPMACHINE_PREPARE);
- return stop_cpus(cpu_online_mask, stop_machine_cpu_stop, &smdata);
+ set_state(&msdata, MULTI_STOP_PREPARE);
+ return stop_cpus(cpu_online_mask, multi_cpu_stop, &msdata);
}
int stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
int stop_machine_from_inactive_cpu(int (*fn)(void *), void *data,
const struct cpumask *cpus)
{
- struct stop_machine_data smdata = { .fn = fn, .data = data,
+ struct multi_stop_data msdata = { .fn = fn, .data = data,
.active_cpus = cpus };
struct cpu_stop_done done;
int ret;
/* Local CPU must be inactive and CPU hotplug in progress. */
BUG_ON(cpu_active(raw_smp_processor_id()));
- smdata.num_threads = num_active_cpus() + 1; /* +1 for local */
+ msdata.num_threads = num_active_cpus() + 1; /* +1 for local */
/* No proper task established and can't sleep - busy wait for lock. */
while (!mutex_trylock(&stop_cpus_mutex))
cpu_relax();
/* Schedule work on other CPUs and execute directly for local CPU */
- set_state(&smdata, STOPMACHINE_PREPARE);
+ set_state(&msdata, MULTI_STOP_PREPARE);
cpu_stop_init_done(&done, num_active_cpus());
- queue_stop_cpus_work(cpu_active_mask, stop_machine_cpu_stop, &smdata,
+ queue_stop_cpus_work(cpu_active_mask, multi_cpu_stop, &msdata,
&done);
- ret = stop_machine_cpu_stop(&smdata);
+ ret = multi_cpu_stop(&msdata);
/* Busy wait for completion. */
while (!completion_done(&done.completion))