struct v4l2_standard32 {
__u32 index;
- __u32 id[2]; /* __u64 would get the alignment wrong */
+ compat_u64 id;
__u8 name[24];
struct v4l2_fract frameperiod; /* Frames, not fields */
__u32 framelines;
{
if (!access_ok(VERIFY_WRITE, up, sizeof(struct v4l2_standard32)) ||
put_user(kp->index, &up->index) ||
- copy_to_user(up->id, &kp->id, sizeof(__u64)) ||
+ put_user(kp->id, &up->id) ||
copy_to_user(up->name, kp->name, 24) ||
copy_to_user(&up->frameperiod, &kp->frameperiod, sizeof(kp->frameperiod)) ||
put_user(kp->framelines, &up->framelines) ||
__u32 type; /* Type of input */
__u32 audioset; /* Associated audios (bitfield) */
__u32 tuner; /* Associated tuner */
- v4l2_std_id std;
+ compat_u64 std;
__u32 status;
__u32 reserved[4];
-} __attribute__ ((packed));
+};
/* The 64-bit v4l2_input struct has extra padding at the end of the struct.
Otherwise it is identical to the 32-bit version. */
struct v4l2_event32 {
__u32 type;
union {
+ compat_s64 value64;
__u8 data[64];
} u;
__u32 pending;