return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
}
-static inline bool amdgpu_test_signaled_any(struct amdgpu_fence **fences)
+static bool amdgpu_test_signaled_any(struct amdgpu_fence **fences, uint32_t count)
{
int idx;
struct amdgpu_fence *fence;
- idx = 0;
- for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+ for (idx = 0; idx < count; ++idx) {
fence = fences[idx];
if (fence) {
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags))
return false;
}
+static bool amdgpu_test_signaled_all(struct amdgpu_fence **fences, uint32_t count)
+{
+ int idx;
+ struct amdgpu_fence *fence;
+
+ for (idx = 0; idx < count; ++idx) {
+ fence = fences[idx];
+ if (fence) {
+ if (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags))
+ return false;
+ }
+ }
+
+ return true;
+}
+
struct amdgpu_wait_cb {
struct fence_cb base;
struct task_struct *task;
static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
signed long t)
{
- struct amdgpu_fence *array[AMDGPU_MAX_RINGS];
struct amdgpu_fence *fence = to_amdgpu_fence(f);
struct amdgpu_device *adev = fence->ring->adev;
- memset(&array[0], 0, sizeof(array));
- array[0] = fence;
-
- return amdgpu_fence_wait_any(adev, array, intr, t);
+ return amdgpu_fence_wait_multiple(adev, &fence, 1, false, intr, t);
}
-/* wait until any fence in array signaled */
-signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
- struct amdgpu_fence **array, bool intr, signed long t)
+/**
+ * Wait the fence array with timeout
+ *
+ * @adev: amdgpu device
+ * @array: the fence array with amdgpu fence pointer
+ * @count: the number of the fence array
+ * @wait_all: the flag of wait all(true) or wait any(false)
+ * @intr: when sleep, set the current task interruptable or not
+ * @t: timeout to wait
+ *
+ * If wait_all is true, it will return when all fences are signaled or timeout.
+ * If wait_all is false, it will return when any fence is signaled or timeout.
+ */
+signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
+ struct amdgpu_fence **array,
+ uint32_t count,
+ bool wait_all,
+ bool intr,
+ signed long t)
{
long idx = 0;
- struct amdgpu_wait_cb cb[AMDGPU_MAX_RINGS];
+ struct amdgpu_wait_cb *cb;
struct amdgpu_fence *fence;
BUG_ON(!array);
- for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+ cb = kcalloc(count, sizeof(struct amdgpu_wait_cb), GFP_KERNEL);
+ if (cb == NULL) {
+ t = -ENOMEM;
+ goto err_free_cb;
+ }
+
+ for (idx = 0; idx < count; ++idx) {
fence = array[idx];
if (fence) {
cb[idx].task = current;
if (fence_add_callback(&fence->base,
- &cb[idx].base, amdgpu_fence_wait_cb))
- return t; /* return if fence is already signaled */
+ &cb[idx].base, amdgpu_fence_wait_cb)) {
+ /* The fence is already signaled */
+ if (wait_all)
+ continue;
+ else
+ goto fence_rm_cb;
+ }
}
}
* amdgpu_test_signaled_any must be called after
* set_current_state to prevent a race with wake_up_process
*/
- if (amdgpu_test_signaled_any(array))
+ if (!wait_all && amdgpu_test_signaled_any(array, count))
+ break;
+ if (wait_all && amdgpu_test_signaled_all(array, count))
break;
if (adev->needs_reset) {
__set_current_state(TASK_RUNNING);
- idx = 0;
- for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+fence_rm_cb:
+ for (idx = 0; idx < count; ++idx) {
fence = array[idx];
if (fence)
fence_remove_callback(&fence->base, &cb[idx].base);
}
+err_free_cb:
+ kfree(cb);
+
return t;
}