/* We need to rebind the object if its current allocation
* no longer meets the alignment restrictions for its new
* tiling mode. Otherwise we can just leave it alone, but
- * need to ensure that any fence register is cleared.
+ * need to ensure that any fence register is updated before
+ * the next fenced (either through the GTT or by the BLT unit
+ * on older GPUs) access.
*
* After updating the tiling parameters, we then flag whether
* we need to update an associated fence register. Note this
* has to also include the unfenced register the GPU uses
* whilst executing a fenced command for an untiled object.
*/
- i915_gem_release_mmap(obj);
obj->map_and_fenceable =
obj->gtt_space == NULL ||
obj->tiling_mode = args->tiling_mode;
obj->stride = args->stride;
+
+ /* Force the fence to be reacquired for GTT access */
+ i915_gem_release_mmap(obj);
}
}
/* we have to maintain this existing ABI... */