{
struct amdgpu_sync_entry *e;
struct amdgpu_fence *fence;
- struct amdgpu_fence *other;
if (!f)
return 0;
return 0;
}
- other = sync->sync_to[fence->ring->idx];
- sync->sync_to[fence->ring->idx] = amdgpu_fence_ref(
- amdgpu_fence_later(fence, other));
- amdgpu_fence_unref(&other);
+ amdgpu_sync_keep_later(&sync->sync_to[fence->ring->idx], f);
return 0;
}
return 0;
for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
- struct amdgpu_fence *fence = sync->sync_to[i];
+ struct fence *fence = sync->sync_to[i];
if (!fence)
continue;
- r = fence_wait(&fence->base, false);
+ r = fence_wait(fence, false);
if (r)
return r;
}
int i, r;
for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
- struct amdgpu_fence *fence = sync->sync_to[i];
- struct amdgpu_semaphore *semaphore;
struct amdgpu_ring *other = adev->rings[i];
+ struct amdgpu_semaphore *semaphore;
+ struct amdgpu_fence *fence;
+
+ if (!sync->sync_to[i])
+ continue;
+
+ fence = to_amdgpu_fence(sync->sync_to[i]);
/* check if we really need to sync */
if (!amdgpu_fence_need_sync(fence, ring))
amdgpu_semaphore_free(adev, &sync->semaphores[i], fence);
for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
- amdgpu_fence_unref(&sync->sync_to[i]);
+ fence_put(sync->sync_to[i]);
fence_put(sync->last_vm_update);
}