extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
extern void bitmap_set(unsigned long *map, unsigned int start, int len);
-extern void bitmap_clear(unsigned long *map, int start, int nr);
+extern void bitmap_clear(unsigned long *map, unsigned int start, int len);
extern unsigned long bitmap_find_next_zero_area(unsigned long *map,
unsigned long size,
unsigned long start,
}
EXPORT_SYMBOL(bitmap_set);
-void bitmap_clear(unsigned long *map, int start, int nr)
+void bitmap_clear(unsigned long *map, unsigned int start, int len)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const unsigned int size = start + len;
int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
- while (nr - bits_to_clear >= 0) {
+ while (len - bits_to_clear >= 0) {
*p &= ~mask_to_clear;
- nr -= bits_to_clear;
+ len -= bits_to_clear;
bits_to_clear = BITS_PER_LONG;
mask_to_clear = ~0UL;
p++;
}
- if (nr) {
+ if (len) {
mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
*p &= ~mask_to_clear;
}