* also settag. The function stops either after tagging nr_to_tag items or
* after reaching last_index.
*
+ * The tags must be set from the leaf level only and propagated back up the
+ * path to the root. We must do this so that we resolve the full path before
+ * setting any tags on intermediate nodes. If we set tags as we descend, then
+ * we can get to the leaf node and find that the index that has the iftag
+ * set is outside the range we are scanning. This reults in dangling tags and
+ * can lead to problems with later tag operations (e.g. livelocks on lookups).
+ *
* The function returns number of leaves where the tag was set and sets
* *first_indexp to the first unscanned index.
*/
unsigned long nr_to_tag,
unsigned int iftag, unsigned int settag)
{
- unsigned int height = root->height, shift;
- unsigned long tagged = 0, index = *first_indexp;
- struct radix_tree_node *open_slots[height], *slot;
+ unsigned int height = root->height;
+ struct radix_tree_path path[height];
+ struct radix_tree_path *pathp = path;
+ struct radix_tree_node *slot;
+ unsigned int shift;
+ unsigned long tagged = 0;
+ unsigned long index = *first_indexp;
last_index = min(last_index, radix_tree_maxindex(height));
if (index > last_index)
shift = (height - 1) * RADIX_TREE_MAP_SHIFT;
slot = radix_tree_indirect_to_ptr(root->rnode);
+ /*
+ * we fill the path from (root->height - 2) to 0, leaving the index at
+ * (root->height - 1) as a terminator. Zero the node in the terminator
+ * so that we can use this to end walk loops back up the path.
+ */
+ path[height - 1].node = NULL;
+
for (;;) {
int offset;
goto next;
if (!tag_get(slot, iftag, offset))
goto next;
+ if (height > 1) {
+ /* Go down one level */
+ height--;
+ shift -= RADIX_TREE_MAP_SHIFT;
+ path[height - 1].node = slot;
+ path[height - 1].offset = offset;
+ slot = slot->slots[offset];
+ continue;
+ }
+
+ /* tag the leaf */
+ tagged++;
tag_set(slot, settag, offset);
- if (height == 1) {
- tagged++;
- goto next;
+
+ /* walk back up the path tagging interior nodes */
+ pathp = &path[0];
+ while (pathp->node) {
+ /* stop if we find a node with the tag already set */
+ if (tag_get(pathp->node, settag, pathp->offset))
+ break;
+ tag_set(pathp->node, settag, pathp->offset);
+ pathp++;
}
- /* Go down one level */
- height--;
- shift -= RADIX_TREE_MAP_SHIFT;
- open_slots[height] = slot;
- slot = slot->slots[offset];
- continue;
+
next:
/* Go to next item at level determined by 'shift' */
index = ((index >> shift) + 1) << shift;
* last_index is guaranteed to be in the tree, what
* we do below cannot wander astray.
*/
- slot = open_slots[height];
+ slot = path[height - 1].node;
height++;
shift += RADIX_TREE_MAP_SHIFT;
}