Use the wrapper function for retrieving the platform data instead of
accessing dev->platform_data directly. This is a cosmetic change
to make the code simpler and enhance the readability.
Signed-off-by: Jingoo Han <jg1.han@samsung.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
static int simplefb_parse_pd(struct platform_device *pdev,
struct simplefb_params *params)
{
- struct simplefb_platform_data *pd = pdev->dev.platform_data;
+ struct simplefb_platform_data *pd = dev_get_platdata(&pdev->dev);
int i;
params->width = pd->width;
return -ENODEV;
ret = -ENODEV;
- if (pdev->dev.platform_data)
+ if (dev_get_platdata(&pdev->dev))
ret = simplefb_parse_pd(pdev, ¶ms);
else if (pdev->dev.of_node)
ret = simplefb_parse_dt(pdev, ¶ms);