struct matrox_switch* lowlevel;
};
#ifdef CONFIG_FB_MATROX_MILLENIUM
-static struct video_board vbMillennium = {0x0800000, 0x0800000, FB_ACCEL_MATROX_MGA2064W, &matrox_millennium};
-static struct video_board vbMillennium2 = {0x1000000, 0x0800000, FB_ACCEL_MATROX_MGA2164W, &matrox_millennium};
-static struct video_board vbMillennium2A = {0x1000000, 0x0800000, FB_ACCEL_MATROX_MGA2164W_AGP, &matrox_millennium};
+static struct video_board vbMillennium = {
+ .maxvram = 0x0800000,
+ .maxdisplayable = 0x0800000,
+ .accelID = FB_ACCEL_MATROX_MGA2064W,
+ .lowlevel = &matrox_millennium
+};
+
+static struct video_board vbMillennium2 = {
+ .maxvram = 0x1000000,
+ .maxdisplayable = 0x0800000,
+ .accelID = FB_ACCEL_MATROX_MGA2164W,
+ .lowlevel = &matrox_millennium
+};
+
+static struct video_board vbMillennium2A = {
+ .maxvram = 0x1000000,
+ .maxdisplayable = 0x0800000,
+ .accelID = FB_ACCEL_MATROX_MGA2164W_AGP,
+ .lowlevel = &matrox_millennium
+};
#endif /* CONFIG_FB_MATROX_MILLENIUM */
#ifdef CONFIG_FB_MATROX_MYSTIQUE
-static struct video_board vbMystique = {0x0800000, 0x0800000, FB_ACCEL_MATROX_MGA1064SG, &matrox_mystique};
+static struct video_board vbMystique = {
+ .maxvram = 0x0800000,
+ .maxdisplayable = 0x0800000,
+ .accelID = FB_ACCEL_MATROX_MGA1064SG,
+ .lowlevel = &matrox_mystique
+};
#endif /* CONFIG_FB_MATROX_MYSTIQUE */
#ifdef CONFIG_FB_MATROX_G
-static struct video_board vbG100 = {0x0800000, 0x0800000, FB_ACCEL_MATROX_MGAG100, &matrox_G100};
-static struct video_board vbG200 = {0x1000000, 0x1000000, FB_ACCEL_MATROX_MGAG200, &matrox_G100};
+static struct video_board vbG100 = {
+ .maxvram = 0x0800000,
+ .maxdisplayable = 0x0800000,
+ .accelID = FB_ACCEL_MATROX_MGAG100,
+ .lowlevel = &matrox_G100
+};
+
+static struct video_board vbG200 = {
+ .maxvram = 0x1000000,
+ .maxdisplayable = 0x1000000,
+ .accelID = FB_ACCEL_MATROX_MGAG200,
+ .lowlevel = &matrox_G100
+};
/* from doc it looks like that accelerator can draw only to low 16MB :-( Direct accesses & displaying are OK for
whole 32MB */
-static struct video_board vbG400 = {0x2000000, 0x1000000, FB_ACCEL_MATROX_MGAG400, &matrox_G100};
+static struct video_board vbG400 = {
+ .maxvram = 0x2000000,
+ .maxdisplayable = 0x1000000,
+ .accelID = FB_ACCEL_MATROX_MGAG400,
+ .lowlevel = &matrox_G100
+};
#endif
#define DEVF_VIDEO64BIT 0x0001