svga: Use proper VGA register name macros in svga_wattr.
authorDavid Miller <davem@davemloft.net>
Tue, 11 Jan 2011 23:49:03 +0000 (23:49 +0000)
committerPaul Mundt <lethal@linux-sh.org>
Tue, 22 Mar 2011 06:46:36 +0000 (15:46 +0900)
Instead of magic register location constants.

Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
include/linux/svga.h

index c59a51a2b0e792c39b5de96fecf228b3bfaca244..3fc52cb0bcb4442facf14b2938d333a876fcb307 100644 (file)
@@ -69,9 +69,9 @@ struct svga_pll {
 
 static inline void svga_wattr(u8 index, u8 data)
 {
-       inb(0x3DA);
-       outb(index, 0x3C0);
-       outb(data, 0x3C0);
+       inb(VGA_IS1_RC);
+       outb(index, VGA_ATT_IW);
+       outb(data, VGA_ATT_W);
 }
 
 /* Write a value to a sequence register with a mask */