As the compressed ops run on the platform side of things we should
really access the driver data through the platform pointer rather than
the CODEC pointer. As the compressed DAIs in our systems always connect
our CODEC to our platform this has never been an issue, but should still
be corrected. Additionally it clears the way for future core refactoring
work.
Reported-by: Lars-Peter Clausen <lars@metafoo.de>
Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
static int cs47l24_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct cs47l24_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct cs47l24_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
struct arizona *arizona = priv->core.arizona;
int n_adsp;
static int wm5102_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct wm5102_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct wm5102_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
return wm_adsp_compr_open(&priv->core.adsp[0], stream);
}
static int wm5110_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct wm5110_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct wm5110_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
struct arizona *arizona = priv->core.arizona;
int n_adsp;