[TCP] Vegas: Remove extra call to tcp_vegas_rtt_calc
authorThomas Young <tyo@ee.mu.oz.au>
Wed, 7 Dec 2005 00:17:11 +0000 (16:17 -0800)
committerDavid S. Miller <davem@davemloft.net>
Wed, 7 Dec 2005 00:17:11 +0000 (16:17 -0800)
Remove unneeded call to tcp_vegas_rtt_calc. The more accurate
microsecond value has already been registered prior to calling
tcp_vegas_cong_avoid.

Signed-off-by: Thomas Young <tyo@ee.mu.oz.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
net/ipv4/tcp_vegas.c

index 8f06a479305bb9ae27d74579e900aa54a2087eac..13e7e6e8df161ef009250b58c520717dfdf153cc 100644 (file)
@@ -215,14 +215,6 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
                vegas->beg_snd_nxt  = tp->snd_nxt;
                vegas->beg_snd_cwnd = tp->snd_cwnd;
 
-               /* Take into account the current RTT sample too, to
-                * decrease the impact of delayed acks. This double counts
-                * this sample since we count it for the next window as well,
-                * but that's not too awful, since we're taking the min,
-                * rather than averaging.
-                */
-               tcp_vegas_rtt_calc(sk, seq_rtt * 1000);
-
                /* We do the Vegas calculations only if we got enough RTT
                 * samples that we can be reasonably sure that we got
                 * at least one RTT sample that wasn't from a delayed ACK.