Use the zeroing function instead of dma_alloc_coherent & memset(,0,)
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
da8xx_fb_fix.line_length - 1;
/* allocate palette buffer */
- par->v_palette_base = dma_alloc_coherent(NULL,
- PALETTE_SIZE,
- (resource_size_t *)
- &par->p_palette_base,
- GFP_KERNEL | GFP_DMA);
+ par->v_palette_base = dma_zalloc_coherent(NULL, PALETTE_SIZE,
+ (resource_size_t *)&par->p_palette_base,
+ GFP_KERNEL | GFP_DMA);
if (!par->v_palette_base) {
dev_err(&device->dev,
"GLCD: kmalloc for palette buffer failed\n");
ret = -EINVAL;
goto err_release_fb_mem;
}
- memset(par->v_palette_base, 0, PALETTE_SIZE);
par->irq = platform_get_irq(device, 0);
if (par->irq < 0) {