These routines read and write some bytes from/to a client. The client
contains the i2c address, so you do not have to include it. The second
parameter contains the bytes to read/write, the third the number of bytes
-to read/write (must be less than the length of the buffer.) Returned is
-the actual number of bytes read/written.
+to read/write (must be less than the length of the buffer, also should be
+less than 64k since msg.len is u16.) Returned is the actual number of bytes
+read/written.
int i2c_transfer(struct i2c_adapter *adap, struct i2c_msg *msg,
int num);
* i2c_master_send - issue a single I2C message in master transmit mode
* @client: Handle to slave device
* @buf: Data that will be written to the slave
- * @count: How many bytes to write
+ * @count: How many bytes to write, must be less than 64k since msg.len is u16
*
* Returns negative errno, or else the number of bytes written.
*/
* i2c_master_recv - issue a single I2C message in master receive mode
* @client: Handle to slave device
* @buf: Where to store data read from slave
- * @count: How many bytes to read
+ * @count: How many bytes to read, must be less than 64k since msg.len is u16
*
* Returns negative errno, or else the number of bytes read.
*/
* on a bus (or read from them). Apart from two basic transfer functions to
* transmit one message at a time, a more complex version can be used to
* transmit an arbitrary number of messages without interruption.
+ * @count must be be less than 64k since msg.len is u16.
*/
extern int i2c_master_send(struct i2c_client *client, const char *buf,
int count);