drm/msm: drop redundant debug output
authorNicholas Mc Guire <hofrat@osadl.org>
Sat, 11 Apr 2015 13:10:38 +0000 (15:10 +0200)
committerRob Clark <robdclark@gmail.com>
Thu, 11 Jun 2015 17:11:03 +0000 (13:11 -0400)
wait_for_completion_timeout returns 0 in case of timeout and never
return < 0 so there is no additional information in printing the
value of time_left here as it will always be 0, thus it can be dropped.

Signed-off-by: Nicholas Mc Guire <hofrat@osadl.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
drivers/gpu/drm/msm/edp/edp_ctrl.c

index 43e549ba7258e0dca6c16a572388d21008848211..7991069dd492ada6ce2eb5ef0df979fe9c1cd431 100644 (file)
@@ -1033,8 +1033,7 @@ static void edp_ctrl_off_worker(struct work_struct *work)
        time_left = wait_for_completion_timeout(&ctrl->idle_comp,
                                                msecs_to_jiffies(500));
        if (!time_left)
-               DBG("%s: idle pattern timedout, %lu\n",
-                               __func__, time_left);
+               DBG("%s: idle pattern timedout\n", __func__);
 
        edp_state_ctrl(ctrl, 0);