DRM_ERROR("bad SET_RESOURCE (tex)\n");
return -EINVAL;
}
- ib[idx+1+(i*8)+3] += (u32)((reloc->lobj.gpu_offset >> 8) & 0xffffffff);
+ ib[idx+1+(i*8)+2] += (u32)((reloc->lobj.gpu_offset >> 8) & 0xffffffff);
if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
ib[idx+1+(i*8)+1] |= TEX_ARRAY_MODE(ARRAY_2D_TILED_THIN1);
else if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
DRM_ERROR("bad SET_RESOURCE (tex)\n");
return -EINVAL;
}
- ib[idx+1+(i*8)+4] += (u32)((reloc->lobj.gpu_offset >> 8) & 0xffffffff);
+ ib[idx+1+(i*8)+3] += (u32)((reloc->lobj.gpu_offset >> 8) & 0xffffffff);
mipmap = reloc->robj;
r = evergreen_check_texture_resource(p, idx+1+(i*8),
texture, mipmap);
0x00028010 DB_RENDER_OVERRIDE2
0x00028028 DB_STENCIL_CLEAR
0x0002802C DB_DEPTH_CLEAR
-0x00028034 PA_SC_SCREEN_SCISSOR_BR
0x00028030 PA_SC_SCREEN_SCISSOR_TL
+0x00028034 PA_SC_SCREEN_SCISSOR_BR
0x0002805C DB_DEPTH_SLICE
0x00028140 SQ_ALU_CONST_BUFFER_SIZE_PS_0
0x00028144 SQ_ALU_CONST_BUFFER_SIZE_PS_1
0x00028844 SQ_PGM_RESOURCES_PS
0x00028848 SQ_PGM_RESOURCES_2_PS
0x0002884C SQ_PGM_EXPORTS_PS
-0x0002885C SQ_PGM_RESOURCES_VS
-0x00028860 SQ_PGM_RESOURCES_2_VS
+0x00028860 SQ_PGM_RESOURCES_VS
+0x00028864 SQ_PGM_RESOURCES_2_VS
0x00028878 SQ_PGM_RESOURCES_GS
0x0002887C SQ_PGM_RESOURCES_2_GS
0x00028890 SQ_PGM_RESOURCES_ES
0x000288A8 SQ_PGM_RESOURCES_FS
0x000288BC SQ_PGM_RESOURCES_HS
0x000288C0 SQ_PGM_RESOURCES_2_HS
-0x000288D0 SQ_PGM_RESOURCES_LS
-0x000288D4 SQ_PGM_RESOURCES_2_LS
+0x000288D4 SQ_PGM_RESOURCES_LS
+0x000288D8 SQ_PGM_RESOURCES_2_LS
0x000288E8 SQ_LDS_ALLOC
0x000288EC SQ_LDS_ALLOC_PS
0x000288F0 SQ_VTX_SEMANTIC_CLEAR